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Messages - IMBorra

#1
Mod bugs / Re: Infinite Marriage ceremony/Party/Election
November 29, 2018, 11:39:41 AM
I have looked into the files, I removed several things under lords, there were like 3 lines related to marriage ceremonies, after deleting the third, everyone went back to work.

Thanks a lot, I am still not sure what mod caused it in the first place though.
#2
Mod bugs / Infinite Marriage ceremony/Party/Election
November 29, 2018, 10:23:43 AM
Hi, I have a problem with a colony of mine. This is actually the third time this has happened. In my current save game most of my colony is stuck on a never ending marriage ceremony. They do not get joy from this, don't go to bed and collapse on the floor when too tired.

When raiders are preparing an attack they don't attack until they are starving and someone has a mental break and triggers the attack. Visitors never leave until they are starving as well and decide to flee.

In the past I have had 2 more colonies, both of them suffered similair fates, the first one during an never ending election (psychology mod), the second during a never ending party. Since I thought something went wrong in the hospitality mod or psychology, I removed these two mods before I started my current game, so I am sure these aren't the culprits.

https://git.io/fpVD8 , This is my crash log

I am currently using the following mods:
Hugslib
Change map edge limit
Jecstools
Misc. Core
Misc. Turret base
Misc. MAI
Modmanager
EDB Prepare carefully
Faction control
Ed-embrassures
Misc. Weapon repair
Misc. Robots
Misc. Robots ++
Misc. Training
Doors expanded
More vanilla turrets
While you're up
Mineitall
Higher power
Alpha animals
What the Jack
Deconstruct return fix
Simple bulk cooking
Better pawn control
Quarry
Simply more bridges
Medical training
More trade ships
Path avoid
Trading spot
Fluffy breakdowns
Quality builder
Fertile fields
Replace stuff
Defensive positions
A dog said
Sparkling worlds
Bulk components
Ed laser drill
Invisible conduits
Repair worktype
Wall light
EPOE

I hope someone can help me out since this bug makes Rimworld rather unplayable and I would prefer not to start a 4th savegame suffering the same fate.