Hello,
This is the bodyPartGroup node for Apparel_PlateArmor. According to https://rimworldwiki.com/wiki/Body_Parts the Torso already covers the neck, but the neck is also listed in the bodyPartGroups below. Could someone explain the redundancy here cause it confuses me . If the neck is already in the Torso 'contents' so to speak, why does it also need another entry in the list here? Does it add double protection? Or what is the purpose? I am looking to create a complete armor overhaul mod and would just like a little bit of information on why it's set up like that, if it gives extra protection to the neck, or what.
Thanks!
This is the bodyPartGroup node for Apparel_PlateArmor. According to https://rimworldwiki.com/wiki/Body_Parts the Torso already covers the neck, but the neck is also listed in the bodyPartGroups below. Could someone explain the redundancy here cause it confuses me . If the neck is already in the Torso 'contents' so to speak, why does it also need another entry in the list here? Does it add double protection? Or what is the purpose? I am looking to create a complete armor overhaul mod and would just like a little bit of information on why it's set up like that, if it gives extra protection to the neck, or what.
Thanks!
Code Select
<bodyPartGroups>
<li>Torso</li>
<li>Neck</li>
<li>Shoulders</li>
<li>Arms</li>
<li>Legs</li>
</bodyPartGroups>