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Messages - Aekiel

#1
Releases / Re: [1.0] Zetrith's Multiplayer
May 30, 2019, 02:43:43 PM
I'm playing this mod with my other half and it's going well with only a few de-syncs. However, we don't seem to be getting any raids and when I've tried to spawn some in with dev mode it hasn't done anything or logged anything in the debug log.

Is this a known issue or is there anything I can do to fix it? I'd like to not lose this map as we've spent a few days working on it.
#2
You could just give it a low amount of health so that it deteriorates quickly in open air. That would have the same effect.
#3
Moody does that on both the default colonist and medical tabs.