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Messages - 15nelsoc

#1
Thank you for explanation. I moved your mod before CE in the load order, and the range values were in-line with what I was expecting. I appreciate the help.

-edit-
Now I realize I was just being a moron. The range the turrets highlight before being built is not the same as once they're actually constructed. Sorry for wasting your time.
#2
I know this isn't really your problem, but I'd really appreciate some insight if you have any.

I tried editing the range of the turrets you created to be more in line with similar CE turrets and their real life equivalents, but the edits to the xml values always end up being your defaults in-game.

For example I edited the range for the Mk19:
<ThingDef ParentName="BaseHumanGun">
...
  <verbs>
    <li>
      ...
      <range>90</range>
     ...
    </li>
  </verbs>
</ThingDef>



But when I use it in game it doesn't have 90 range, it instead has the default value assigned to it. Is there something obvious I'm overlooking?

It sounds ridiculous, but it made my night to find your mod. I was so sick of using the AGS-30 and the KPV, having some NATO heavy weapons is fantastic.