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Messages - Ashran

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1
I wasn't sure I could post links in this forum :P
Still, thank you
As a sidenote, with a new upadte the ModLoader script now says there are 40 unknown mods, whereas there were none before. I've already posted an issue at the GitHub, but it's interesting

2
I've just reloaded the save and the colonist bar didn't appear, my pawns were stuck in place and I could only draft them, but couldn't move them anyway. When I pressed right click I also drafted them, and the architect tab was almost empty. The factions, work, medical, mechanoid, and more tabs were all empty
It's as if I've lost all my colonists, but I can still draft them. Eventually, I get a game over message
The error log is a red mess, uploaded it and got the github zip, attached
Help

3
I'm gonna enjoy it for sure :)

4
I don't know why, but now if I draft everyone before unpausing the game doesnt crash
However, it still does if I dont do so, regardless of if I correct RIMMS Load Up position in the mod list or not
I'm guessing its some kind of action or thought that is causing the stack overflow, but I don't know why I can stop it now if I draft
I'm gonna try playing, and leave a copy of the various broken saves, because I'd really like to get to the bottom of this, just in case it can happen to other people too

5
So, the script did this, and Fluffy's mod manager is usually right
Is this normal?

As a sidenote, I moved RIMMS Load Up down (after Core) and loaded the game and it froze/crashed exactly the same as before

6
Quote
You should prefer the executable files instead to install python too.

What do you mean by that, install python?

Alright went into the link and found it sorry
However rimworld is now creating harmony logs in my desktop everytime it loads?
Maybe its because I removed the animal skin variations mod?
Haven't used the script yet, but I do have python installed at least

Used the script, 192 mods detected, of which 193 are known (right...)
No unknown mods detected, new ModSorter xml loaded. I'm gonna try with Rimworld again

7
Alright, I've compressed the file, although I'm not sure it will even be useful for this, but given that it's the first time one of these has appeared...

8
So...
I just booted up the PC and there was a harmony log in my desktop?
Dont know how this happened, but here it is

Oh wow its actually bigger than 1000kb lul. It's a +6MB pure text file
I guess I do have a tad bit too many mods haha
Actually, I'm gonna try to zip it.

9
Welp, I've reported it in the comment section (Author seems active there) and tried the game without the mod
Loaded normally, functioned perfectly well until I unpaused it, and once I did no surprises
However the output log is different as the mod sets up a framework around it, and removing the mod removes the skin the framework needs, I think

Edit: Author says that unless there is an extremely unfortunate mod interaction (which doesn't appear to happen if the output log can be trusted) it shouldn't be able to crash the game so throughly

10
Alright here it is, freshly crashed 4 minutes ago  :P

11
My fault, I didn't explain that correctly.
There are no logs being created that I have found, when I said I had to force Windows to recognize it, I meant I had to do so because I only have one folder with a crash dump in the installation folder, and its from an older crash that I think is unrelated to this issue.
Rimworld does not crash with a Rimworld pop up window, it completely crashes, so no logs or crashdumps are created and only Windows creates a pop up window

12
General Discussion / Re: Introduce yourself!
« on: June 24, 2019, 12:30:42 PM »
So, I'm a Spanish guy that loves colony/city management, not like SimCity, more like Frostpunk. Also simulator games like War Thunder, and sci-fi games like Star Citizen (which I bought early on so even if it ends up badly I wont lose much, its been pretty fun with friends)

I got into Rimworld after watching some YT videos and then getting it in my recommended by Steam
My favourite other games may be KSP, Space Engineers, Heat Signature, War Thunder, XCOM 2...

My embarrasing gaming related story is that I simply cannot play in peace, there is always something that comes up and if I've tied everything, dont worry, cause something will break. In these past 2 years: My Gigabyte GPU broke, was repaired, broke again while doing SLI; secondary storage unit containing all my games broke, ordered another one, broke again, repaired the original, broke, currently using an external until I can (if ever) figure out if it's my computers fault; second GPU broke, 3rd fan broke off and was held only by the magnets, making an incredible ratting noise and overheating the card (and Gigabyte's warranty reclaiming sucks, they'll try to make you accept a repair only service with all their might), and just yesterday my very much loved Rimworld save got a sudden persistent crash issue, so now I get to experience my very own Rimworld groundhogs day as it crashes every time at the same moment (yay...)

My favourite breakfast cereal are probably the white chocapics, but as they are extremely rare to find I usually change type every time I need to buy more, and that would be my introduction  :P

13
I went to an alied city and it was like I was raiding my own base, really strange
I got Empty Workshop alerts, with arrows telling me where those workshops were like in my colony, except everything was undiscovered
And when people started to come out, they were hostile, and so I tried to leave, but the pawn started forming a caravan and got stuck
When I selected the city to reform the caravan, the site description was a block of error text, so I just reloaded and never went there again
Thats a yikes for me

As a sidenote, the city was pretty cool

14
I was just playing normally yerterday (with mods btw) when the game froze for around 15 seconds, and then crashed. While I originally didnt think much of it, it kept doing it consistently at the same time, around 10 seconds after it reached 6h in 1x speed. After I stopped a pawn from deep drilling, thinking it may be a misfired infestation event or something, it extended to 7h before the same happens. I've been constantly saving and refining the time until I now have a save that crashes 1 second after unpausing. It works perfectly if you don't unpause it though. Originally Windows didnt even recognize the crash, no message popped up and if didnt click while it was frozen, even the blue loading cursor didnt appear. After a restart and some poking, I got Windows to recognize it but only got an error report in the event viewer missing a lot of info. today, after digging around, I got another report with some more info, and I was hoping someone could make sense of it.

I've attached (I hope, first post in this forum) a few screenshots of the game frozen; the first time time I got a Windows "program stopped working" message; two of the event viewer error reports and the one I just found today while digging around with the reliability history (sorry it's in Spanish btw)
Alright apparently thats too many files, so maybe just the first Event Viewer Log and the Reliability History Log

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