Hey all, just curious to see what you pick for your starting colonists now that there are more skills which are good to have. I had always looked for mining, growing, social and research, but now I feel I need an artist and a crafter as well in order to improve moods and make good clothes. What do you guys prefer to start with and what do you put on the back burner?
Second, I have found that starting out is harder and you really need to lock in a good food supply quickly. What are your preferences when it comes to build orders? Do you prefer to do coffin bedrooms or just a barracks? I hear barracks can work well if you have enough art, but there is also the sleep disturbance debuff.
I'm curious to hear your thoughts on all of this as I feel that a lot was rebalanced in a12 and it would be good to have an update on people's points of view.
Second, I have found that starting out is harder and you really need to lock in a good food supply quickly. What are your preferences when it comes to build orders? Do you prefer to do coffin bedrooms or just a barracks? I hear barracks can work well if you have enough art, but there is also the sleep disturbance debuff.
I'm curious to hear your thoughts on all of this as I feel that a lot was rebalanced in a12 and it would be good to have an update on people's points of view.