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Topics - DaNewb

#1
General Discussion / Do some attacks need to be revamped?
December 12, 2014, 01:56:59 AM
I've grown to love the multiple attempts to keep us on our toes, and try different defensive strategies but after many hours of playing i think some of the attacks need to be revisited.  It is more of a nuisance then forcing us to adapt.  For example, just having a hunter or people out picking up a wreckage drop can get isolated and instantly attacked by raiders that drop on top of them or right on top of your base entrance as they come back.  The simple fact that raiders can instantly drop in an open space of your base or right at the entrance without warning was refreshing to see at first but has slowly turned into a "gamey" mechanic we must work around because we know it can happen.  Again its with no warning whatsoever.  Also the siege attacks also are a great touch but i've noticed they are always surprising underwhelming and non threatening.  The only attacks that can really cause problems are the huge waves of mechanoids.  My suggestion would be to make the AI attacks more tactical and less gimmicky.  Have the raiders enter from the edge of the map and approach the settlement but instead of just full out assault mode or besiege mode, have some tactical assault where they strategically attack with snipers at max range and people with other guns near them to back them up in case you decide to rush the snipers.  I don't know how many times i have just sat there with 4-6 sinpers picking off 1/4 to half the enemies while there snipers are just out of reach as they watch the others die.  Or a full squad of people just rush towards a line of my colonists one or two at a time and get torn to shreds. 

These are just my thoughts and my opinion, feel free to agree, disagree, or anything else.  More importantly i want to hear everyone else's thoughts.
#2
General Discussion / Parkas are seriously OP
December 11, 2014, 01:58:51 AM
After you get a parka there is no point in having heat or cooling anymore.  My people are comfortable up to -80 to -110 degrees F with parkas equipped.  Get rid of the heaters and you have free refrigeration for all your food, the only place you need heat would be for any indoor growing areas.  While i see the need for parkas to endure the severe weather, they should not allow you to be in -50 or -60 degree weather constantly with no consequences. I saw an AI with a cloth parka that only had -35 degree F tolerance which seemed a bit more realistic and fitting.
#3
General Discussion / Animals stop respawning!
December 11, 2014, 01:49:07 AM
I just played a game that i started in September in the coldest Boreal Forrest tile i could find, max temp 50 degress F min temp -60 degrees F.  I quickly dug a small room into a small chunk of rock and called it home. Due to the temperate not even trees grow, and i wanted to try to survive off of just hunting.  In the beginning animals were sparce but enough to get me by, eventually i got enough leather to make a parka, then 2 and finally three. Come December no more animals spawned, ive played through all of december and most of January and no more animals have showed up.  Is this a bug? Due to temperature, currently average of -50? Thought maybe it is because there is no vegetation for them to eat?
#4
General Discussion / How cold to keep food from spoiling?
December 10, 2014, 08:11:57 PM
A simple question really, does anyone know what the threshold is for food spoiling? What temperature must i keep to make sure my food doesn't go bad?  And does it completely stop spoiling or just greatly slow it?  I may have to revisit my previous practice of massive food hoarding.
#5
I noticed in the official Patch Log post that there are multiple version 253's out now and i am curious if anyone could point me to the thread which describes how or where to get the updates.  If that does not exist could someone please post the information about how to update to the most recent version please.  Perhaps someone could create an official thread or sticky this or w/e.  Here is the information i am going off that makes me believe there is a new patch out:
https://docs.google.com/document/d/1_rCdGYp3nbSUXFG4Ky96RZW1cJGt9g_6ANZZPOHyNsg/pub
#6
General Discussion / How to get rid of Slab Debris
November 05, 2013, 06:28:47 PM
Hello everyone,

I hope everyone is enjoying the game as much as i am, and currently i am dissapointed to see that so many people are having difficulty with Classic Casandra as i find it quite simple to manage.  The only thing that i am currently having problems with is having to have so many dump areas for all my slab debris.  I currently burn corpses, and i have attempted many times to burn the debris but that does not work.  I have also tried to shoot the debris but that does not work either.  Does anyone know of anyway to destroy or remove debris?

Thanks in Advance!