Hey guys, i need some help with my game here. I'm running a longtime colony with 7 or 8 million wealth, everything was working fine until lately, where i started to get raid notifications and no enemies appear, strangely that bug does not affect tribal faction raids, those work normally. I have some cryptic messages in my log "Error while generating pawn. Rethrowing. Exception: System.ArgumentNullException: Argument cannot be null.". I tried to change storyteller and disable/enable some mods, but nothing hepled. Can someone help me resolve this issue, it would be very sad to drop my 20 year rimworld campaign Here is the full error log:
Message logging is now once again on.
Verse.Log:Message(String, Boolean)
Verse.Log:ResetMessageCount()
Verse.Log:Clear()
Verse.EditWindow_Log:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Error while generating pawn. Rethrowing. Exception: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Normal:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Linq.Enumerable:Count(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, Boolean, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:GeneratePawns_Patch2(PawnGroupMakerParms, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception while generating pawn group: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Linq.Enumerable:Count(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, Boolean, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:GeneratePawns_Patch2(PawnGroupMakerParms, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Error while generating pawn. Rethrowing. Exception: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Normal:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception while generating pawn group: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Got no pawns spawning raid from parms (target=(Map-53-PlayerHome) points=23536.91 raidStrategy=ImmediateAttack )
Verse.Log:Error(String, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Message logging is now once again on.
Verse.Log:Message(String, Boolean)
Verse.Log:ResetMessageCount()
Verse.Log:Clear()
Verse.EditWindow_Log:DoWindowContents(Rect)
Verse.<WindowOnGUI>c__AnonStorey0:<>m__0(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)
Error while generating pawn. Rethrowing. Exception: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Normal:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Linq.Enumerable:Count(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, Boolean, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:GeneratePawns_Patch2(PawnGroupMakerParms, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception while generating pawn group: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Linq.Enumerable:Count(IEnumerable`1)
JecsTools.HarmonyPatches:GeneratePawns(PawnGroupMakerParms, Boolean, IEnumerable`1&)
RimWorld.PawnGroupMakerUtility:GeneratePawns_Patch2(PawnGroupMakerParms, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Error while generating pawn. Rethrowing. Exception: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
Verse.PawnGenerator:GeneratePawn_Patch1(PawnGenerationRequest)
RimWorld.PawnGroupKindWorker_Normal:GeneratePawns(PawnGroupMakerParms, PawnGroupMaker, List`1, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Exception while generating pawn group: System.ArgumentNullException: Argument cannot be null.
Parameter name: type
at System.Activator.CheckType (System.Type) <0x00095>
at System.Activator.CreateInstance (System.Type,bool) <0x00027>
at System.Activator.CreateInstance (System.Type) <0x0001e>
at Verse.HediffWithComps.InitializeComps () <0x0008a>
at Verse.HediffWithComps.PostMake () <0x00031>
at Verse.HediffMaker.MakeHediff (Verse.HediffDef,Verse.Pawn,Verse.BodyPartRecord) <0x00114>
at Verse.Pawn_HealthTracker.AddHediff (Verse.HediffDef,Verse.BodyPartRecord,System.Nullable`1<Verse.DamageInfo>,Verse.DamageWorker/DamageResult) <0x00034>
at RimWorld.Recipe_InstallArtificialBodyPart.ApplyOnPawn (Verse.Pawn,Verse.BodyPartRecord,Verse.Pawn,System.Collections.Generic.List`1<Verse.Thing>,RimWorld.Bill) <0x003cd>
at RimWorld.PawnTechHediffsGenerator.GenerateTechHediffsFor (Verse.Pawn) <0x003cb>
at Verse.PawnGenerator.GenerateInitialHediffs (Verse.Pawn,Verse.PawnGenerationRequest) <0x00051>
at (wrapper dynamic-method) Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch0 (Verse.PawnGenerationRequest&,string&,bool,bool) <0x007df>
at Verse.PawnGenerator.GenerateNewPawnInternal (Verse.PawnGenerationRequest&) <0x003b0>
at Verse.PawnGenerator.GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest) <0x007c1>
at (wrapper dynamic-method) Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest) <0x000b1>
Verse.Log:Error(String, Boolean)
RimWorld.PawnGroupKindWorker:GeneratePawns_Patch1(Object, PawnGroupMakerParms, PawnGroupMaker, Boolean)
RimWorld.PawnGroupMaker:GeneratePawns(PawnGroupMakerParms, Boolean)
RimWorld.<GeneratePawns>c__Iterator0:MoveNext()
System.Collections.Generic.List`1:AddEnumerable(IEnumerable`1)
System.Collections.Generic.List`1:.ctor(IEnumerable`1)
System.Linq.Enumerable:ToList(IEnumerable`1)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
Got no pawns spawning raid from parms (target=(Map-53-PlayerHome) points=23536.91 raidStrategy=ImmediateAttack )
Verse.Log:Error(String, Boolean)
RimWorld.IncidentWorker_Raid:TryExecuteWorker(IncidentParms)
RimWorld.IncidentWorker_RaidEnemy:TryExecuteWorker_Patch1(Object, IncidentParms)
RimWorld.IncidentWorker:TryExecute_Patch2(Object, IncidentParms)
RimWorld.Storyteller:TryFire(FiringIncident)
RimWorld.IncidentQueue:IncidentQueueTick()
RimWorld.Storyteller:StorytellerTick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()