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Topics - razor787

#1
Support / Changing platform
May 15, 2020, 04:41:01 AM
I am living in Russia, but my credit cards are all Canadian. I've been wanting the game for a while, but my cards don't work on the Russian version of steam, so I couldn't buy it from there.

Once the game was finally released on GOG, I was able to get it. With other games, you buy from GOG, but get the key for steam. That wasn't the case here, and now it seems impossible to keep my mods up to date. 

Is there any chance I am able to get a steam key if I prove that I bought the game from GOG?
#2
Mod bugs / Hospitality mod - error spawning visitors
April 23, 2020, 08:13:59 AM
Hello! Hopefully someone might know what I can do to fix my mod problem. I am running folders in the following order



Harmony
Core
Royalty
HugsLib
Hospitality
Go Explore!
Mass Cooking
Planetside Politics Plus Religion
Wall light
Character editor
Defensive Positions

At the start of the game, I got a popup about visitors but declined it until I had beds. However, now that I have beds for hospitality I am getting this error.

Hospitality: Something failed when setting up visitors from faction The Exodus Empire(shattered empire):

bool RimWorld.DropCellFinder.TryFindDropSpotNear(Verse.IntVec3,Verse.Map,Verse.IntVec3&,bool,bool,bool,System.Nullable`1<Verse.IntVec2>)

at Hospitality.IncidentWorker_VisitorGroup.GetSpot (Verse.Map map, Verse.Area guestArea, Verse.IntVec3 startPos) [0x0003b] in <a20d107dfae34012a7901a1f006be785>:0

at Hospitality.IncidentWorker_VisitorGroup.SpawnGroup (RimWorld.IncidentParms parms, Verse.Map map) [0x0004a] in <a20d107dfae34012a7901a1f006be785>:0

Verse.Log:Error(String, Boolean)

Hospitality.IncidentWorker_VisitorGroup:SpawnGroup(IncidentParms, Map)

Hospitality.IncidentWorker_VisitorGroup:TryExecuteWorker(IncidentParms)

RimWorld.IncidentWorker:TryExecute(IncidentParms)

RimWorld.Storyteller:TryFire(FiringIncident)

RimWorld.IncidentQueue:IncidentQueueTick()

Hospitality.Hospitality_MapComponent:MapComponentTick()

Verse.MapComponentUtility:MapComponentTick(Map)

Verse.Map:MapPostTick()

Verse.TickManager:DoSingleTick()

Verse.TickManager:TickManagerUpdate()

Verse.Game:UpdatePlay()

Verse.Root_Play:Update()