Loaded my week old save on a different computer on 5/18/20. Most of the colonists are missing. I think the 3 that remain dont have psy amps. Disabling mods does not fix. Previous (auto)saves are also affected. Royal guest in previous save (with a psy amp) is also missing.
Start of the log file:
A excerpt from the log where a colonist is deleted:
Full log attached.
Start of the log file:
Code Select
Mono path[0] = 'G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Managed'
Mono config path = 'G:/Steam/steamapps/common/RimWorld/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.17f1 (8e603399ca02)
[XR] Discovering subsystems at path G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df)
Vendor:
VRAM: 8137 MB
Driver: 26.20.12028.2
Begin MonoManager ReloadAssembly
- Completed reload, in 0.799 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.629600 ms
RimWorld 1.1.2624 rev885
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611DF0E010.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611AA42CD0.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611DFC0020.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611DEB5430.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E099260.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E112820.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E118C40.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E140270.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E16C3A0.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E16FFB0.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E18DDD0.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E1A1200.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E1D6840.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E462010.dll
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-000002611E6631A0.dll
[HugsLib] version 7.2.0
Moody settings loaded
Key binding conflict: MainTab_History and NextPawnMode are both bound to F9.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Translation data for language English has 9 errors. Generate translation report for more info.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Fallback handler could not load library G:/Steam/steamapps/common/RimWorld/RimWorldWin64_Data/Mono/data-00000261301020C0.dll
[RimHUD v1.6.6] Initialized
Damage Indicators initialized.
ResearchPal :: Preparing research nodes
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
UnloadTime: 0.424100 ms
Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 10537.
Total: 37.568300 ms (FindLiveObjects: 0.556900 ms CreateObjectMapping: 0.220100 ms MarkObjects: 36.744200 ms DeleteObjects: 0.046800 ms)
Loading game from file Duarte's Immortality with mods:
- brrainz.harmony
- Ludeon.RimWorld
- Ludeon.RimWorld.Royalty
- Sandy.RPGStyleInventory
- Uuugggg.ShareTheLoad
- UnlimitedHugs.HugsLib
- fluffy.blueprints
- Jaxe.RimHUD
- automatic.bionicicons
- GiantSpaceHamster.Moody
- notfood.ResearchPal
- CaesarV6.DamageIndicators
Loaded file (Map) is from version 1.1.2633 rev883, we are running version 1.1.2624 rev885.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to RimWorld.NeedDef named Psyfocus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to RimWorld.NeedDef named Psyfocus
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not find class QuestPart_WorkDisabled while resolving node li. Trying to use RimWorld.QuestPart instead. Full node: <li Class="QuestPart_WorkDisabled"><pawns /><disabledWorkTags>AllWork</disabledWorkTags></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.ArgumentException: Can't load abstract class RimWorld.QuestPart
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x0012b] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
Subnode:
<li Class="QuestPart_WorkDisabled"><pawns /><disabledWorkTags>AllWork</disabledWorkTags></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named Apparel_ArmorHelmetCataphractRoyal
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
Subnode:
<li Class="Apparel"><def>Apparel_ArmorHelmetCataphractRoyal</def><id>Apparel_ArmorHelmetCataphractRoyal4985257</id><health>180</health><stackCount>1</stackCount><questTags IsNull="True" /><color>RGBA(0.330, 0.330, 0.330, 1.000)</color><colorActive>True</colorActive><quality>Masterwork</quality><codedPawn>null</codedPawn></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Could not load reference to Verse.ThingDef named Psytrainer_Flashstorm
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00016] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.ScribeExtractor.SaveableFromNode[T] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x001ca] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
Subnode:
<li Class="ThingWithComps"><def>Psytrainer_Flashstorm</def><id>Psytrainer_Flashstorm4985384</id><health>80</health><stackCount>1</stackCount><questTags IsNull="True" /><ability>Flashstorm</ability></li>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
A excerpt from the log where a colonist is deleted:
Code Select
Pawn Villegas spawned in invalid state. Destroying...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Exception spawning loaded thing Villegas: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ThoughtUtility.RemovePositiveBedroomThoughts (Verse.Pawn pawn) [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Pawn_Ownership.set_OwnedBed (RimWorld.Building_Bed value) [0x00010] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Pawn_Ownership.UnclaimBed () [0x00020] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Pawn_Ownership.UnclaimAll () [0x00000] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Pawn.Destroy (Verse.DestroyMode mode) [0x00063] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Planet.WorldPawns.DiscardPawn (Verse.Pawn p, System.Boolean silentlyRemoveReferences) [0x00014] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at RimWorld.Planet.WorldPawns.PassToWorld (Verse.Pawn pawn, RimWorld.Planet.PawnDiscardDecideMode discardMode) [0x000a2] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Pawn.SpawnSetup (Verse.Map map, System.Boolean respawningAfterLoad) [0x00103] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.GenSpawn.Spawn (Verse.Thing newThing, Verse.IntVec3 loc, Verse.Map map, Verse.Rot4 rot, Verse.WipeMode wipeMode, System.Boolean respawningAfterLoad) [0x00265] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
at Verse.Map.FinalizeLoading () [0x000ca] in <4489f1367c1c4d76b2ae1272c8ed691d>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Pawn Ia spawned in invalid state. Destroying...
Full log attached.