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Topics - Solarius Scorch

#1
Support / Colonist save-to-save transplantation
October 26, 2020, 02:40:32 PM
My save game got corrupted (for unclear reasons, probably related to mod updates), so I decided to start a new colony and move my old group there by editing the save. This was generally successful: I all my old pawns are available, they have their gear and they remember their relations. However, one thing is missing: two guys are brothers, and the new save does not recognize them as such (only as friends). Can someone please advise how to fix it?
#2
(Not sure if this is the right place to ask, so feel free to move or delete this thread.)

Could someone please direct me to a place - like a forum thread, a Discord server, etc. - where I can find some help with solving a mod conflict?

I run around 300 mods and recently I started having problems with trading (traders don't appear on trading caravans, orbital traders have no silver an don't accept any items, same with towns). I tried analysing my mods, their load order etc., also generated and read the logs, but I couldn't find anything conclusive.

I realize people have better things to do than reading logs from other people (especially those who indulge in heavy mod use), but I think I'm out of options, so directions to someone who could have a look would be very much appreciated.

If someone is kind enough to check straight away, I'll attach my log. It was generated after a caravan arrived but there was no trader in it (I'm sure it's a trading caravan because I ordered it).
I also have another log from straight after generating an orbital trader who has some stuff to sell but no silver, I can attach it as well if I should.