Hi there I will follow the "How to Report" Thread an would be very happy if you could help me save my savegame:
After reaching a certain wealth raids stop to spawn, even when there is a quest that should spawn one. Also the game stutters quite a lot. The error log spits out an endless error code:
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RaidStrategyWorker.MinimumPoints (RimWorld.Faction faction, RimWorld.PawnGroupKindDef groupKind) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.IncidentWorker_Raid.AdjustedRaidPoints (System.Single points, RimWorld.PawnsArrivalModeDef raidArrivalMode, RimWorld.RaidStrategyDef raidStrategy, RimWorld.Faction faction, RimWorld.PawnGroupKindDef groupKind) [0x00037] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
at RimWorld.ScenPart_CreateIncident.Tick () [0x00092] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Scenario.TickScenario () [0x00010] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.TickManager.DoSingleTick () [0x000a1] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
I tried to remove some mods, but nothing changes.
Here is my github log: https://gist.github.com/faf05fc5780a55f7e5463f6cb9eb71d6
Thanks!
After reaching a certain wealth raids stop to spawn, even when there is a quest that should spawn one. Also the game stutters quite a lot. The error log spits out an endless error code:
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RaidStrategyWorker.MinimumPoints (RimWorld.Faction faction, RimWorld.PawnGroupKindDef groupKind) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.IncidentWorker_Raid.AdjustedRaidPoints (System.Single points, RimWorld.PawnsArrivalModeDef raidArrivalMode, RimWorld.RaidStrategyDef raidStrategy, RimWorld.Faction faction, RimWorld.PawnGroupKindDef groupKind) [0x00037] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <d72310b4d8f64d25aee502792b58549f>:0
at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
at RimWorld.ScenPart_CreateIncident.Tick () [0x00092] in <d72310b4d8f64d25aee502792b58549f>:0
at RimWorld.Scenario.TickScenario () [0x00010] in <d72310b4d8f64d25aee502792b58549f>:0
at Verse.TickManager.DoSingleTick () [0x000a1] in <d72310b4d8f64d25aee502792b58549f>:0
Verse.Log:Error(String, Boolean)
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:UpdatePlay()
Verse.Root_Play:Update()
I tried to remove some mods, but nothing changes.
Here is my github log: https://gist.github.com/faf05fc5780a55f7e5463f6cb9eb71d6
Thanks!