Pretty sure this is plan already down the road somewhere. But I think it look a lot nicer with a few different kinds of containers.
Metal racks 1x2/ Metal boxes in 1x1 & 1x2/ Lockers1x1/ Safes1x1 and so on
These would need a path to them so they would need 2 stacks per tile or more, other wise they be useless and waste room. Maybe even 3 stacks can be placed but that could push it. Also to make it easy, only 1 type of item can be store in a container/tile. Unless you want to do more work to figure that out.
Added to this but a lot more work
Fridge/Cooler Can store food to prevent it getting affected by rotting/ can make they rot by time or an event that rots random foods on the map that are not stored in these.
Or make the cooler item like a air system you had while back, were it makes the room cold. Then you can store the food in normal containers/ or toss it on the ground. Skipping the fridge but have to make the cooling item, plus side to this is that you don't need power to each fridge.
Metal racks 1x2/ Metal boxes in 1x1 & 1x2/ Lockers1x1/ Safes1x1 and so on
These would need a path to them so they would need 2 stacks per tile or more, other wise they be useless and waste room. Maybe even 3 stacks can be placed but that could push it. Also to make it easy, only 1 type of item can be store in a container/tile. Unless you want to do more work to figure that out.
Added to this but a lot more work
Fridge/Cooler Can store food to prevent it getting affected by rotting/ can make they rot by time or an event that rots random foods on the map that are not stored in these.
Or make the cooler item like a air system you had while back, were it makes the room cold. Then you can store the food in normal containers/ or toss it on the ground. Skipping the fridge but have to make the cooling item, plus side to this is that you don't need power to each fridge.