for some reason, and this only applies too one of my colonists, accuracy gets very high at long range, getting higher the farther away a pawn is from its target.
here is its accuracy when adjacent:

here it is one tile away:

two tiles:

even farther away:

it keeps rising, all the way up too negative 2147483647 or similiar,
however, this only applys too this one colonist:

, atleast, thats what i found out, it may apply too others, but there is one it doesent apply too one of my colonist who is incapable of violence and has no shooting skill, when i gave her a gun, the chance too hit scaled normally.
here is a list of mods:
<li>Core</li>
<li>Community Core Library</li>
<li>CorePanda pre14.00</li>
<li>EdB Prepare Carefully</li>
<li>Toxic Fallout Protection Suit</li>
<li>Additional Joy Objects pre14.00</li>
<li>Ancient Amulets 14.00</li>
<li>Apparello 2</li>
<li>Clutter Furniture Module</li>
<li>Clutter Structures</li>
<li>Cupro's Alloys 14.00</li>
<li>Cupro's Drinks pre14.00</li>
<li>Dwarven Crafts 14.00</li>
<li>Powerless! pre14.00</li>
<li>ESM - Mine Vein</li>
<li>ESM - Mountain Temp</li>
<li>ESM - Smooth Wall</li>
<li>High Caliber</li>
<li>Infused</li>
<li>Izzyssentials Core</li>
<li>Izzyssentials Furniture</li>
<li>Izzyssentials Lights</li>
<li>Izzyssentials Switch</li>
<li>Area Rugs v1.04</li>
<li>Quarry 14.00</li>
<li>Miscellaneous 'CORE'</li>
<li>Misc. MapGenerator</li>
<li>Misc. Incidents</li>
<li>Misc. MAI</li>
<li>Misc. Robots</li>
<li>PowerSwitch</li>
<li>Misc. Training</li>
<li>Misc. Objects</li>
<li>Misc. Patch - Prepare Carefully</li>
<li>Numbers</li>
<li>Hospitality</li>
<li>Colony Manager</li>
<li>Stonecutting Tweak v1.02</li>
<li>Medical Tab</li>
<li>Right Tool For The Job v1.15</li>
<li>Animals Tab</li>
<li>RTGs v1.15</li>
<li>Follow Me!</li>
<li>Work Tab</li>
<li>Blueprints</li>
<li>Area Unlocker</li>
<li>Relations Tab</li>
<li>One Big Family</li>
<li>Animal Hide Working v2.10</li>
<li>Capsule Power v1.02</li>
<li>Medical Training v1.05</li>
<li>Log Walls v1.26</li>
<li>Fluffy Breakdowns</li>
<li>Expanded Prosthetics and Organ Engineering</li>
<li>P-Music</li>
<li>Tilled Soil</li>
<li>More Trade Ships</li>
<li>Fences v1.01</li>
<li>Furnace</li>
<li>Double Population</li>
<li>Miniaturisation</li>
<li>[T] ExpandedCloth</li>
<li>[T] MoreBedsCloth</li>
<li>[T] MoreFloors</li>
<li>Glitter Tech (No Surgery)</li>
<li>ED-Embrasures</li>
<li>ED-ReinforcedStuff</li>
<li>ED-ClosableVent</li>
<li>ED-PoweredVent</li>
<li>ED-SubspaceTransponder</li>
<li>ED-AutoLoader</li>
<li>ED-Moat</li>
<li>ED-More Vanilla Turrets</li>
<li>Auto Seller</li>
<li>LT-DoorMat</li>
<li>LT-A Dog Said...</li>
<li>RedistHeat</li>
<li>Roof Support</li>
<li>Foam grenades</li>
<li>Mind Altering Device</li>
<li>PowerArmourMKII</li>
<li>MedievalShields</li>
<li>ArmourRepair</li>
<li>Allow Tool</li>
<li>Recycle</li>
<li>Remote Explosives</li>
<li>Rimsenal</li>
<li>Rimsenal - Federation TEST a14</li>
<li>Rimsenal - Feral TEST</li>
<li>Rimsenal - Security</li>
<li>Expanded Traits</li>
<li>RD_DevSpeedEnabler</li>