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Topics - murlocdummy

#1
Stories / The Chronicles of TOWN
July 12, 2014, 01:02:42 AM
Here lie the chronicles of the settlement known as TOWN.  As the leader of TOWN, I have seen it fit to have the settlement's records saved on this disk.  I hope that it will be of use to someone, someday.

Everything began after suddenly awakening from our Longsleep Sarcophagi.  Alarms blaring, our first instinct was to locate the Starship Janitor to determine what was happening.  To our horror, we found her dead.  She apparently spilled coffee on the main console.  In an attempt to clean it up, she slipped and hit her head on the "Self Destruct" button.  In her embarrassment, she committed seppuku.

Because none of us were able to disable the self-destruct, we were forced to abandon ship.  Outside of my drop pod window, I could see my former home exploding in a massive fireball.  Considering the fact that I had been in the drop pod for only a few minutes at that point, I feel that it was a wise decision to not go back for my pet microsaur.  Rest in peace, Toothy.  Rest in peace.

The fireball was huge.  I don't think that anyone could have possibly survived that.  Maybe we should've spent the extra 500 Credits and purchased a spaceship that wasn't a Liandri Explodemax Kamikaze Vessel.  On second thought, we really did enjoy those vintage Firefly Viddisk volumes.  It was totally worth it.



Jan 1, 01
Upon arriving, we decided to divide up the tasks amongst us.  We gave ourselves nicknames based off of the escape pods that we used to escape the ship.  Being the most cowardly, we were the first ones off of there.  I get the feeling that we should have opened up the other sleep pods before absconding, just as a common courtesy.  I guess it's a little too late for that.

Due to a lack of an established dating system on this world, we decided to arbitrarily assign today Jan 1 in our HUD computer. 



Looking around, I saw that there was a steam geyser next to the mountain we landed next to.  TWO was able to procure some blueprints from the ship's computer before we escaped.  One of them detailed the construction methods for a geothermal generator.  It's a good thing that matter fabricators are standard issue in survival kits these days.  They're just a such pain to charge, though.  I remember the first time I used one with my grandpa while we were out hiking in the forest continent.  My arms were sore for days after that.

#2
Help / Medbed [5] Texture Problem
July 06, 2014, 01:51:30 PM
I'm trying to update Kirid's Medbed mod to Alpha 5, but Alpha 5's not accepting his textures anymore, and I'm not sure why.

This is what I have so far.
https://www.mediafire.com/?ttwm62ob9ysx4nv

Any help is appreciated!
#3
Bugs / [W|0.4.466] Gibbet Cages Don't Induce Fear
June 11, 2014, 03:52:43 PM
Pawns have no reaction to gibbet cages.
#4
Bugs / [W|0.3.413] Job-Giving Loop Error
May 27, 2014, 11:02:11 PM
I haven't found this posted anywhere on the forums for some reason.  It seems to happen to me without fail every time I play the game.

Sometimes my pawns will try and pick up an object, then drop the object right next to themselves and try to pick it up again.  They do this repeatedly until they eat, sleep, or are drafted.  It was funny to watch last year when it first happened to me, but it causes the game to lag like mad.

It seems to occur randomly, but occurs more often when there are large numbers of objects on the map.  I've tried it on a slower computer, and it occurred earlier in the game, so I assume that it has something to do with system resources.  It also doesn't seem to be particularly dependent on mods, since playing with different mods gets the same result eventually.

Here's the output.txt for your reference.
https://www.mediafire.com/?11oedr6xpuugey2