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Topics - Cdr.Keen

#1
Hello,

Since i got a well running base, the game only send all kinds of diseases to me. I looks like the AI tries all to kill my colonists. I got multiple diseases, together with psychic drone.

So is the new late game like theme hospital? It feels more just like a mood manager.

Is there anything i'm able to do to avoid this stuff?
#2
Ideas / Close/open all doors / group of doors
June 24, 2015, 05:11:31 AM
while manhunter attacks, i cover all my colonists inside my buildings. when they're all inside, i pause the game to lock all the outside doors. at the start, it was easy, but now i got doors in a two place range. so instead of closing/opening all the doors by hand, some door control whould help to handle this smarter.

automatic doors are already wired, so ether a way to group doors or a door control panel for colonists would be a cool feature.
#3
Ideas / Long-term tasks
June 21, 2015, 07:51:46 AM
I played every alpha about 25h to 40h since alpha 3.  at the moment, building and optimizing is the game for me. but when i'm done with my base, food supply, power and stuff - there is nothing more to do for me.

So basically, i'm trading stuff, doing business - but this is not as satisfying at all. i'm thinking about some long-term ideas to get a reason to keep my colony busy.

Spaceport

There are so many ships and visitors crossing - why not offer some services to them.

Cool idea is, to offer rooms (new bed type like prisoner) for rent like a hotel. Visitors will stay for a while, eat, joy and pay after leaving. New room: shop, to sell stuff to visitors. also offer long time safety to visitors which causes raids and so on (pay for security). A space hospital to treat visitors. A space ship workshop (repair ships for payment).

Of course there are much more ideas to create some sort of society. Most of the basics (trading, visitors, bed types, safety, rescue) are already in the game. Maybe it's possible to mod out the idea in some way.
#4
Title screen:



Even the colors ingame:



But the game itself is different to Rimworld.
#5
General Discussion / Visitors like my colony
July 15, 2014, 09:26:13 AM
Yay!



Time to set up an entrance fee :)

Everytime they spawn my fps went down, but after few seconds it's going well again. It's very cool to see them fight agains also spawning raiders. Unluckily always some of them are not able to exit the map and go crazy.
#6
General Discussion / Can't catch Traveler
December 01, 2013, 05:05:18 AM
Hello,

i'm playing on a large map and it's always impossible for me to catch travelers, because they leave the map to fast. My base is in the upper right corner, and they always spawn down left or in the down middle. My colonist can't get fast enough throu the mountains.