Weapon Effects
Formerly known as "Rocket Effects"
v1.2.0
Formerly known as "Rocket Effects"
v1.2.0
General:
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Tired of those old spring-launched rockets with no residue smoke? Need a way to make firearms look nicer when shot? Don't know where that mortar shell came from? Don't worry, Weapon Effects will fix all that.
Adds new awesome effects to most weapons, like smoke trails for rockets and mortars, case-dropping firearms and sparking charge projectiles.
Doesn't modify any stats
Adds new awesome effects to most weapons, like smoke trails for rockets and mortars, case-dropping firearms and sparking charge projectiles.
Doesn't modify any stats
Full Preview:
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-Doomsday rocket launcher:-Triple rocket launcher:
Spent cartridge drops:
-[NEW!] Molotov Cocktails:
-[NEW!] Charge projectiles:
-[NEW!] Mortar trails:
Download:
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To install:
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.Simply download the mod, unzip it and drag it to your Rimworld/Mods folder. Make sure the folder setup is "Rimworld/Mods/Weapon Effects/Defs,Sounds,etc" and not "Mods/Weapon Effects/Weapon Effects"..Then, boot up Rimworld and activate the mod via "Mods" menu.
.You don't need to make a new colony to use this mod.
THIS MOD IS INCOMPATIBLE WITH: Mods that modify pretty much any projectile code. They will load and work, but you'll get a console error (probably) and you won't see any cool effects
Changelog:
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Code Select
v1.0: Initial Release.
v1.1: Added new casing drop effects on firearms
Changed name from "Rocket Effects" to "Weapon Effects".
v1.2.0: Added another digit to update number
Casings now despawn slower
Casings are now spawned at pawn's location (instead of 1 tick after firing)
Added new effects for charge projectiles
Added new effects for mortar shells
Added a new "secondary" sound effect to mortar shells wich plays JUST before impact
Added new "firetrail" effect for molotov cocktails
"Optimized" a bit of code (aka removed 1 class)
You just found the last message i'm making on the forums, hooray! You win a cookie. Bye fellow stranger. Don't worry, i'll come back when tynan does, i've gotten sick of modding. And no, i'm not going to update this again, too hard to code C# alone.
To do/Plans for future:
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--Make this somewhat usable via XML for easier making of new effects. (for compatibility patches mainly)
-Make compatibility patches!
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If you want to suggest a feature, do it, i need as many ideas as i can!
Licence and Credits:
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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
The mod "Turret Collection" by eatKenny was used as an inspiration for this mod, i used a bit of code from it as a base for developing the rocket effects(modified a lot of it), wich then evolved into casing drops (wich i made my own code!). Thanks to him
Rocket sounds are heavily edited Battlefield 1942 rocket sounds (i like old games).