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Topics - CharlieC

#1
Bugs / [W|0.7.584] Colonists wearing 2 sets of same item
November 09, 2014, 04:23:43 PM
Have a colonist wearing 2 sets of power armour - also noticed one wearing two different types of duster
#2
I have noticed on steam that Rimworld is getting a lot of good feedback on threads that are started on other games. I have noticed posters praising the game on Clockwork Empires threads ( the devs have got a copy and have hinted on pinching some ideas.) Spacebase DF9 and some other EA games. Quite a few praise Rimworld as the right way to do EA. Shows that a lot of people a very keen on the game and where it's going and that other devs are taking envious interest. That's very impressive for a small studio like Ludeon.
#3
Stories / A new dawn
November 01, 2014, 04:10:21 PM
A New Dawn.

Rimworld alpha 7 vanilla story.

Randy Random. Extreme Challenge. 3 colonists as chosen by computer with no changes.

Cristobal  - Miner, 39 year old, Male.  Medieval slave turned Deep Space Miner.
Lupieri  - Artist, 17 year old, Male. Sickly child turned Conceptual Artist.
Walter- Clerk,  69 year old, Male.  Urbworld urchin turned Civil Servant.

Planet Far Fum, Tropical Rainforest in the high mountains. 2758mm rainfall, 20.79c.

My name is Walter. I am writing this journal in the hope that someone finds it after my death and returns it to my beloved wife, Sarah. I have no doubt that I will die on this bug infested, nightmare world. My god, I wish I had never accepted a free trip to the Glitter worlds as reward for a lifetime in the service of the Emperor as a lowly scribe. I have spent a lifetime scratching dictums on fine plas-steel plates and now I am to die scratching out a poor death on this hell world.

Of course I never got to see the towering marvels of the Glitter worlds. The ship I was on was attacked by pirates; keen no doubt to strip the wealthy on the ship of their baubles. I chose not to try save my paltry belongings when the ship was boarded. Instead I headed straight for the survival station and luckily dived into an escape pod just as some fool pirate let off a nuclear grenade. I knew it was that which doomed the ship as radiation alarms were ringing out all over the ship as I made my lunge for safety. I saw only a few pods escape from the burning hulk as my vision faded and the life support systems kicked in.

I awoke to find that my pod had been joined on the ground by two others. At least I would not die alone. I had only a few moments to take in my surroundings before the other two pods opened and I could examine my companions. I could see that we were in a small valley between two low mountains. We had crashed through the canopy of thick jungle to rest on a lush, verdant mass of green vegetation. A short way away I could see the ruins of a small shack like building with broken walls and no roof. Beyond that was a small steam vent puffing volcanic gasses into the thick, warm air. In the distance I could make out what looked to be a herd of deer and maybe some pig like creatures. They seemed to take little notice of us. At least we would not starve straight away.

My co refugees, shocked and staring, and in a way introduced themselves. 'Damn, Damn, damn it to hell' Shouted a rather fey young man of perhaps late teens. He was dressed in a, gold and silver jump suit with nipple clamp tassels. Thigh length purple boots and topped off with a huge golden quiff.  'Those bastards have blown up my sculpture; the universe has lost its finest piece of conceptual genius.' He fell to the floor sobbing, his quiff dangling in the dirt.

The other refugee was a burly, bearded hulk of a man. His huge hands protruded from thick mining leathers. He looked witheringly at the sobbing child and then at me and said one word.  'Shit.'
#4
General Discussion / Year 3 and 4 months
October 31, 2014, 12:33:25 PM
I am playing Randy 25% difficulty and with no more of anything to mine, and it was a lot of mountain map. 42 colonists, my first 3 launched off planet. I had 36 major threats, 29 raids, 236,286 total wealth. Biggest threat was 5  catapilla thingys with 7 Scythers  midway through year two. Everyone hate the colony 91 - 100%. I have  1 total bionic man and woman, half of the colonists have peg legs, the other half no arms and all have had their eyes removed ( just for sadistic reasons) and now its time to let it play out on auto to see what happens.
#5
I know we are now on 462 but thought I would report. As I was near ending my last RR game on 461 I noticed a small raspberry bush had got ticked but then it never grew or got picked for 20+ days with the tick still showing. All other bushes around it were picked.
#6
Bugs / 0.3.409 Randy save game load fail
April 13, 2014, 06:10:26 AM
Saved game fails to load - no mods vanilla game. On reloading a game saved after 56 game days. I just get a foggy rainy screen and lots of errors in the log box. Also noticed that grave needed was showing when I had unused graves.

Sorry - see 410 out.
#7
Stories / A story of not much Tranquillity Base
December 16, 2013, 02:57:07 PM
A Rimworld Story
A Randy Random Story. No re- rolled die or self chosen for character generation just the three given by Randy.
Nash: Age 37, M slave, Scientist. Pious, charisma, Research 8, Mining 5, Grow 5, Cons 5, all others 3
Barber: Age 61, Vat grown Soldier, Deep Space Miner. Klutz, Proud. Mining 10, Melee 9, Shooting 7, Cons 6, Soc 0, all others 3.
Villa: age 21, U Urchin, Settler, uncreative, goes beserk.  Cons, grow, Mining 7, Shooting 5, all others 3

Not Much Tranquillity Base.

It’s the end of my first day on this god awful moon. Gods have mercy.  I feel I have just enough energy to scribble a few lines so if I pass in the night then that maybe my passing might be noted and a message of my demise forwarded.

My name is Nash I was a lowly research Scientist on the Navy Ship FSS Carnelian. I had been in the Navy for twelve of my thirty-seven years. My original birth master on Adonis II sold me into the service after I failed to complete research into whether humans can eat other things bar the potato.

I will die soon. I doubt this not. The gods will take and flay me but also free me from this torture of living.  I do not hope to survive for long. This place is harsh. The light and heat from the gas giant that we orbit is almost unbearable and I didn't have time to get my sunglasses or my hat before the ship exploded from a wall section having dodgy wiring. I have however fashioned my handkerchief into a hat knotted at each corner. This I fear will not protect me completely. I must make a better hat if only there was something to make a hat from.

There is a rough scrub with some small bushes but no trees so the surface must get some water thankfully. Only a few odd creatures seem to exist here.  The largest is a large white dumb but slightly psychotic looking bovine herbivore and there are two types of small rodent. All three of these creatures look harmless and are the only cute things in the landscape. I wonder if the furry hamsters will make a pet, something to keep in my pocket and talk to. I also wonder if one of them might make a nice hat.

Shade does not seem to exist as there is no form of shelter for as far as we can see in any direction.  I write 'we' for I have two companions, Barber a short bearded grumpy gnomish deep space miner of vintage years, he is covered in old self inflicted scars from mining accidents. He nearly had his own foot off today but survived with just lopping of the end of one of his already stumpy fingers. The other is Villa,  a fiery young man with a temper who seems to have no ideas of his own but ready to implement the commands of others. He works like he's been commanded by a hidden hand. Both look able to handle themselves. My companions are twitchy around me and my joking nature seems to have unsettled them somewhat. Villa has already enquired as to whether I am mad for going out in the middle of the day wearing just a knotted piece of cloth on my head. The one called Barber quickly picked up a small pistol that had survived the landing of his pod and eyed me warily as he tucked it into his mining boot when I mentioned that I thought the rodents looked cute and might make a nice hat.

Barber decided for us that the best thing right now was not as he put it ‘Gormless head-wear ideas’ but to pick and a wall and to start digging. Barber said that our only hope is that we dig our way into the soft rock of the low surrounding hills and get some shelter before nightfall. Both Barber and Villa got to work and spent most of the day doing this. I found some minerals that look like they had once been inside a spacecraft and started collecting them as they might be useful. Maybe I could make them into a gun turret or a table lamp or a hat.

The other chaps passed me as they took a break to eat from food scattered by the falling star ship. They shook their heads and mumbled something about useless scientists as they watched me scrabbling about as I tried to scratch out a Potato patch.

‘Well that stuff isn't going to keep falling from the sky. So I guessed I better plant this bag of seed potatoes that I happened to be holding as I got into the escape pod.’ They just laughed and walked on.

The section of wall that Barber has chosen is full of minerals and he has to be reminded to stick to the mining plan as he seems very keen to get the minerals out. His eyes seem to glaze over as he drills them out. Stamping on my fingers and not noticing me as I scoop the minerals  out from under his clumpy boots. The boot holding that menacing gun.

We only got a small cave mined out before the light fell and we retired to our rough beds under the stars and I  started writing. Exhaustion, fear, thirst and hunger are my closing thoughts. I wonder whether I might survive this night and another day to be able again to record my thoughts tomorrow night. I wonder If Barber will shoot me if I again whistle Hi-ho Hi-Ho. I wonder if I could make a hat out of a very big potato. Maybe I could invent some way of growing big potato plants. I wonder.......

#8
General Discussion / Why build a colony at all?
December 05, 2013, 08:35:59 AM
I wonder if there is a bit of a problem with the whole concept. Why are they building a colony that is likely to kill them? Why not just build a comms desk and signal a ship and spend the $1000 getting the hell out? :)

Maybe contacting ships should only happen a lot later in the game when the colonists have something worth staying for like children & homes and a lot of research is needed before ships can be contacted?

BTW this is shaping up to be a classic. I have been near addicted to it since I bought a few days ago. It's knocked my Gnomoria addiction into a cocked hat. I loved looking at the prototypes as well. The tactical game reminded me of the old SSI game Roadwar2000. Pity no one has yet made a new version of that.