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Topics - oblivionmasta

#1
Help / Recipies with multiple outcomes?
October 23, 2014, 11:57:20 PM
Hello,
i'd like to know if its possible to make a recipie, which depending on the ressources used during the recepie, will give a deffrent outcome or do i have to program each and every one?. Example: I craft a rifle A with a scope skit which gives Scoped rifle A, but if in the same recepie i use rifle B i get scoped Rifle B.
#2


Yes you saw right, Jack-O-Lanterns. So i was looking for mods and realised that there wasn't any that had a hint of Halloween in them. So i made one!

Current Features :

  • Pumpkins!
  • Growing Pumpkins!
  • Jack-O-Lanterns that light up those pesky raiders before you shoot em in the face (Colonists have finally learned how to control fire!)
  • Heart-warming Pumpkin Pie!
  • A brand new giant pumpkin turret that launches boomrat stuffed pumpkins that explode! (not sure about the balancing, could use some feedback)
  • (NEW) Halloween weapons! Decapitate son raiders with a scythe of evicerate them with a chainsaw. (im very sory for lack of chainsaw sounds. I couldn't figure out how)
  • (NEW) PUMPKIN HAT!!!! And a more powerfull version of it...
  • More Pumpkins!
  • (NEW) Decent sized pictures!






Upcoming (VERY SOON)

  • Throwing Weapons!(one of the sprites for them is already in the file...can you guess what it will be?)
  • CANDY!
  • Costumes! (mabye) (see below)



FOR THE COSTUMES
After, I had finished making the code for the costumes i started making the sprites/images for them...and realised that i seriously suck at making clothing sprites. They were so horrible they would have made a grown man cry. So i need YOUR help for the costumes. If you want to see a halloween costume added all i need is the sprite for it and it will get added. Your will get full credit for the sprite. Seriously i'll put your name as big and colourful as this forum will let me.


As of now you may have realised now this is a small mod, but there where so many "Firsts" involved that i could not afford bigger. As this i my First mod i am open to suggestions. If there is wanting i may add to this by adding more halloween themed things like weapons(almost), costumes and mabye a giant pumpkin turret that launches boomrat stuffed pumpkins that explode.



Changelog:

  • V1.3 : Melee weapons added, pumpkin helmet and its powerfull big brother added.
  • V1.2 : Pumpkin Mortar added. Its faster to reload and has slightly greater accuracy than normal mortar.
  • V1.1 : Pumpkin pie with moral boost added. Changed Jack-O-Lanterns so that they don't use power anymore.

Disdisclaimer : (i think that makes it a claimer but i won't get started on language(i'm french)) you may do what ever the hell you want with this. Such as, but not limited to : using it, destroying it, integrate it in your program to take over the world and other such delightful activities.

Credit: (I said i would put it big and colorful)
SKULLYWAG for showing me how to remove power requirements for Jack-O-Lanterns.
SHINZY For the pumpkin helmet sprite.

P.S. : i just realised i forgot to upload the other version when i updated. Oops my bad.


Download : see the thingymaggigy attachement thing!

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