Adds:
hook hand made with one metal
replacement prosthetic and bionic
hand
foot
shoulder
Motor skill brain implant - to rehabilitate brain damaged patients gives them higher movement, manipulation and consciousness so they aren't totally useless walking vegetables.
The operating doctor will also now gain medical xp when preforming surgery
open to ideas about balancing etc. not really sure about the numbers don't want it to be too enticing to farm transplants to level doctors.
Nexus Page
Needs Recipe Nurse to work.
To install drop the blood bank folder in your mods folder
-RimWorld\Mods
-When game launches find and turn on blood bank in the mods list.
Thanks to JuliaEllie the latest version of BodyBank no longer over writes the traderDef or the racesDef so it should be more compatible with other mods.
Some images


What i am thinking about next for this mod would be a drone core brain implant, transforms the patient into a worker just capable of manual labor (hauling and mining?) kills all their other skills and makes them have 0 loyalty so instantly recruit-able.
Another idea would be to add vaccines to the game speed up the immunization process. Not sure how exactly the game treats it is once immune to the flu you can never get it again or you have only gotten ride if it temporarily?
I also made an attempt at a blood transfusion system however that would require more then just the basic xml modding i think? and i have no idea how that's done.
xp gained from transplants
Heart -120
Liver -90
kidney -60
Lung -80
PegLeg -100
BionicEye -110
Bionicarm -120
Bionicleg -120
ProsthericArm -110
Denture -60
PowerClaw -110
ScytherKnife -110
xp gained form removal
BodyPart -60
Mechanoide -100 repair skill
euthanization
Euthanize -30
Shutdown -50 repair skill
HookHand -60
ProstheticHand -90
Pros.Shoulder -120
ProstheticFoot -80
BionicHand -110
BionicShoulder -130
BionicFoot -110
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