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Topics - admiralKew

#1
Help / Need help with recipes
July 17, 2017, 02:26:44 AM
I'm working on a patch for Stuffified Construction and Combat Extended. Stuffified Construction adds multiple types of wood, while changing the 'WoodLog' resource to be the output of 'Synthwood' harvest.

That makes it so that you need to research hydroponics, and then Synthwood in order to craft arrows.

The patch I'm working on should allow players to use these new wood types to craft arrows.

Here is the recipedef for CE's 'make great arrows' recipe. I need to change the requirements from 'woodlog' to the new 'Woody' category, but I have no idea how to set that up.

<RecipeDef ParentName="AmmoRecipeNeolithicBase">
    <defName>MakeAmmo_GreatArrow_Stone</defName>
    <label>make stone great arrows x10</label>
    <description>Craft 10 stone great arrows.</description>
    <jobString>Making stone great arrows.</jobString>
    <ingredients>
      <li>
        <filter>
          <thingDefs>
            <li>WoodLog</li>
          </thingDefs>
        </filter>
        <count>2</count>
      </li>
    </ingredients>
    <fixedIngredientFilter>
      <thingDefs>
        <li>WoodLog</li>
      </thingDefs>
    </fixedIngredientFilter>
    <products>
      <Ammo_GreatArrow_Stone>10</Ammo_GreatArrow_Stone>
    </products>
  </RecipeDef>