Been playing on cassandra classic in the newest testing build.
I have lost several colonists to mental breaks early on in the game due to psychic drones (including my main hunter)
Then it dawned on me, perhaps when someone successfully kills an animal during a hunt they get a happy thought, this way i could (for example during a physic drone go on a hunting excursion with my colonists ] (or at least i wouldn't lose my hunters to these events as often)
I have lost several colonists to mental breaks early on in the game due to psychic drones (including my main hunter)
Then it dawned on me, perhaps when someone successfully kills an animal during a hunt they get a happy thought, this way i could (for example during a physic drone go on a hunting excursion with my colonists ] (or at least i wouldn't lose my hunters to these events as often)