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« on: January 31, 2014, 06:53:34 AM »
So far I like the fear mechanic but I would like to see some skill or modifier that would reduce it. Some characters are combat veterans or marshals that would not be as effected or more used to seeing or creating dead bodies. Treat it like any other skill, the more you fight and kill the more desensitized you become to seeing death.
For a marooned space colony I would think there should be a happiness bonus for a successful defense of your colony from raiders. Maybe only to those that took part (drafted) in the fight, while non-drafted members have reduced happiness/increased fear during the fight.
I also would like to see more ways to remove bodies. I have a cemetery that is almost as big as my colony after 100 days. Some ideas:
mass graves - reduced happiness if you put colonists in them, maybe cost materials to make, maybe add ability to burn bodies in mass grave to make room.
Furnace - Smaller than MG but burns bodies completely in an hour or so.