Hello! It would be nice if the player could choose a starting faction that aids the colony. A little bit cheesy, but it could be a nice feature anyway. The reason? I wanted to make a mod for Rimworld based on the source game called "Empires".
In Empires, there's two factions. One is genetically modified, and the other is prostophile. They are basically stuck in eternal conflict. Also, they are clones/androids, made with nano technology.
The idea of eternal (or not eternal in some cases) conflict between two factions is an old one. Games like C&C, Red Alert, Dune, Total Annihilation...
The reason for this feature is to make rimworld moddable into a kind of mockup of those games.
In Empires, there's two factions. One is genetically modified, and the other is prostophile. They are basically stuck in eternal conflict. Also, they are clones/androids, made with nano technology.
The idea of eternal (or not eternal in some cases) conflict between two factions is an old one. Games like C&C, Red Alert, Dune, Total Annihilation...
The reason for this feature is to make rimworld moddable into a kind of mockup of those games.