I understand starting out you would have a lower tech level, but when you have recruits coming in from your raiders with glitterworld tech, one would think you might be able to go up in tech level at some point. Or maybe a scenario you create would dictate a higher level making sense? (I can't find it in the options, but I haven't checked the code to see if it could be hacked in.)
Anyone else feel like the tech level limit is holding their storytelling back?
Anyone else feel like the tech level limit is holding their storytelling back?