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Topics - Chridy

#1
Ideas / Wood economy
March 01, 2014, 09:32:41 AM
I seem to remember seeing somewhere that you plan on implementing different environments and I had some thoughts on how wood could be used in game.

Wood could be reusable and the items cheap, but also easily destroyed and very flammable.   Items could include:

  • Wooden beds - perhaps increase happiness if crafted by someone with higher skill?
  • Wooden door, floor, wall
  • Wood floor
  • Bedside cabinet - could store a weapon or another item or simply pictures on it and increases happiness
  • Wooden tables and chairs
#2
Bugs / [W|Alpha 2] Colonists frozen [mantis]
February 27, 2014, 08:42:34 AM
In the public Alpha 2, I got to day 80 and all but 2 of my colonists just stopped doing anything.  In the box with their name and stuff in on the bottom left, there's a line that says "driverReport error" and they won't do anything automatically.  I clicked one and got it to prioritise planting potatoes, which it did once before stopping again.

The other 2 colonists don't have any problems and carry on as normal and all the frozen ones' needs still decrease (one had a mental breakdown due to stopping in a cave and wandered off).

No idea what happened, so no idea how to reproduce.