The existing systems in Rimworld, such as bills and schedules make it possible to build... industry. I've tried building a mass scale brewery and clothing workshop. It's totally possible.
What's missing is way to trade those manufactured items efficiently: caravans come only that often (even if you call) and forming your own caravan is way too time-consuming, risky and sluggish.
So how about ability to form some kind of trade contract with nearby settlements, for example "you come this day every season, buy all my t-shirts, bring that much strawberries or components in exchange", etc?
What's missing is way to trade those manufactured items efficiently: caravans come only that often (even if you call) and forming your own caravan is way too time-consuming, risky and sluggish.
So how about ability to form some kind of trade contract with nearby settlements, for example "you come this day every season, buy all my t-shirts, bring that much strawberries or components in exchange", etc?