The game is good but becomes kinda repetitive after a while.
I have the felling it lacks something...
We have an huge map... Why we cant build a small ship and go on away missions.
Just add random generated away missions at random map locations.
Away missions:
* Expire after X days if you dont accept them.
* Give several types of rewards.
* You must have a Comms console to receive the distress signals from friendly away missions.
* Your ship requires X fuel (Wood?) based on distance (between your base and map location).
Types of missions:
* Help a friendly faction defend against raids, mechs, manhunters, and so on.
* Help a friendly faction attacking an enemy faction/mechs base.
* Attack enemy faction base (without help).
* Attack mechs base (without help).
I have the felling it lacks something...
We have an huge map... Why we cant build a small ship and go on away missions.
Just add random generated away missions at random map locations.
Away missions:
* Expire after X days if you dont accept them.
* Give several types of rewards.
* You must have a Comms console to receive the distress signals from friendly away missions.
* Your ship requires X fuel (Wood?) based on distance (between your base and map location).
Types of missions:
* Help a friendly faction defend against raids, mechs, manhunters, and so on.
* Help a friendly faction attacking an enemy faction/mechs base.
* Attack enemy faction base (without help).
* Attack mechs base (without help).