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Topics - zecorezecron

#1
Mods / [Request] Quality Control
November 01, 2015, 06:03:11 PM
So, as of late I have been rather frustrated with the quality of items that my colonists are making.  So I had a few ideas of how it could work.

One would be to simply bring back the old quality distributions.  I kind of like having lots of excellent and masterwork clothing for my guys.

Second would be to have a modifer for crafting to increase the quality of what is crafted wither through increasing the work takes to craft something (like 2X for every quality level increased) or by using somewhat more resources to do it (say +25% per level increased) or both.

Third would be to have colonists "upgrade" items, but for balance sake have it cost resources and time.  Lots and lots of time. 

Fourth would be to have the relevant attributes (maniplulation, sights, ect) affect the quality of the items.  After all, a guy with bionics should be able to make a better sword than the fleshbag.

Any thoughts?