Hello Rimworld community,
I am in the process of learning game design and programming using the Unity engine and looking to create a game with similar mechanics to Rimworld and need some advice on what tutorials and/or programming concepts to read more on. For example:
Thanks in advance
Delak
I am in the process of learning game design and programming using the Unity engine and looking to create a game with similar mechanics to Rimworld and need some advice on what tutorials and/or programming concepts to read more on. For example:
- Building: walls and such
- Procedural Generation of Content: For example having a shell of a building and having the interior Procedural Generated
- Agent AI or Queuing work order system AI
Thanks in advance
Delak