please advise is it possible to change marsh to sand somehow?
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#2
Mods / Which modpack is better?
July 12, 2015, 03:33:32 AM
Please advise which modpack is better / adds more fetures?
Ultimate Overhaul or Hardcore SK?
Ultimate Overhaul or Hardcore SK?
#3
General Discussion / How to vew beauty
July 11, 2015, 08:43:40 AM
I konw, that there is a shortcut, which lets you view the beauty of every cell.
Please advise what is that shortcut?
Please advise what is that shortcut?
#4
General Discussion / weapon deterioration. Autos-sell
July 10, 2015, 01:00:03 PM
Do I understand correctly, that the weapon never deteriorates if it's equiped?
Please also advise how to autsell all the cloth, which have <50% hit points?
Please also advise how to autsell all the cloth, which have <50% hit points?
#5
General Discussion / What's the latest version?
January 10, 2015, 02:46:00 PM
Here I see, that the last release was in the mid of Dec:
http://ludeon.com/blog/
But here the changes are stated, which were made in Jan:
https://docs.google.com/document/d/1_rCdGYp3nbSUXFG4Ky96RZW1cJGt9g_6ANZZPOHyNsg/pub
http://ludeon.com/blog/
But here the changes are stated, which were made in Jan:
https://docs.google.com/document/d/1_rCdGYp3nbSUXFG4Ky96RZW1cJGt9g_6ANZZPOHyNsg/pub
#6
General Discussion / How to help strangers?
January 10, 2015, 02:55:47 AM
Sometimes ppl from other colonies visit my place and they are injured & bleeding.
How do I help them?
How do I help them?
#7
I was playing Factorio and on the forum of that game I've known about Rimworld.
Are there any other players of Factorio?
Are there any other players of Factorio?
#8
General Discussion / Where do I see how much $ I have?
January 09, 2015, 06:51:25 AM
Please clarify.
#9
General Discussion / How do I open the door?
January 09, 2015, 03:53:20 AM
I have a door.
I'd like it to be always open.
Please advise, how to do that.
I'd like it to be always open.
Please advise, how to do that.
#10
General Discussion / Ideal temperature
January 08, 2015, 12:05:23 PM
1) What temp should I set to store food?
+1C seems to be enough for the food to remain fresh.
But if it reaches 0C or below, then it's written "Frozen". Does it have any adverse influence on food?
2) What's the ideal temp for colonists? +21C?
3) I found a slight bug: I closed 10 colonists in the room and increased the temp to +120C.
However, they had just a heart attack and didn't die immediately, which doesn't seem to be realistic, as blood boils at ~ +100C.
+1C seems to be enough for the food to remain fresh.
But if it reaches 0C or below, then it's written "Frozen". Does it have any adverse influence on food?
2) What's the ideal temp for colonists? +21C?
3) I found a slight bug: I closed 10 colonists in the room and increased the temp to +120C.
However, they had just a heart attack and didn't die immediately, which doesn't seem to be realistic, as blood boils at ~ +100C.
#11
General Discussion / Skill decrease. How to disable
January 08, 2015, 11:40:28 AM
I see, that colonists start to lose skill after lvl 10.
I'd like to disable that.
Please, advise what I should change in the game files to disable that feature?
thank you.
I'd like to disable that.
Please, advise what I should change in the game files to disable that feature?
thank you.
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