Can we get body types that are attached to traits rather than the pawn's backstory? It doesnt feel right to me that every miner ever has to be a hulking beast and every chef has to be fat. It makes more since to me that a lazy pawn or a gourmand would be fat and a brawler would be buff. Also when children come into the colony they come with only a childhood backstory for which most have the thin body type, unfortunately when the pawns grow up they never get a new adulthood story so they stay thin forever...
I can see that there might be conflict if you have two traits that designate two different body types but I think this can be easily solved either by giving a priority number to each body type or making body types outside of the normal (female or male) a little more rare since they do actually represent the extremes and not just minor variances in body composition.
I can see that there might be conflict if you have two traits that designate two different body types but I think this can be easily solved either by giving a priority number to each body type or making body types outside of the normal (female or male) a little more rare since they do actually represent the extremes and not just minor variances in body composition.