Loads of slag sitting in a stockpile right next to it and set a bill to breakdown slag forever yet no colonist would work on it unless I manually order them to prioritize the job.
As a test I suspended or canceled all bills on other crafting stations to force colonists with a crafting job priority to use the smelter, but they would see no craft jobs queued and move to the next job down their priority list.
As a test I suspended or canceled all bills on other crafting stations to force colonists with a crafting job priority to use the smelter, but they would see no craft jobs queued and move to the next job down their priority list.