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Topics - emraldilian

#1
Support / UI slightly too big
September 17, 2018, 10:53:43 PM
So this isn't game-breaking for me but it has begun to bug me. The top of some menus such as Bio, Social, Log, and Needs go past the top of the screen. I have the smallest UI size available and no changing of resolution seems to help.
#2
Ideas / Personal Temperature Control
June 09, 2017, 11:48:49 AM
I recently began to have issues with pawns overheating while they sleep in their jackets which they wear because it's cold outside but should remove when they are inside.

(Lowering room temperatures means they will get a debuff for sleeping in the cold.)

Thus, I suggest a feature in which pawns can put their jackets and other warm clothes into their inventory when they are hot and back on when they are cold.
Possibly make it toggleable so you can be sure pawns bring a thick jacket into battle regardless of the heat.
I think pawns should avoid heatstroke and hypothermia if they can help it with a swift change of clothing without having to micromanage them.

I've seen some threads in the same vein as this but I think this would be the most practical solution for players when it comes to keeping pawns comfortable, especially in situations where the outside temperature is in great contrast to the indoors.
#3
Ideas / Pause on Alert
March 15, 2014, 06:14:44 PM
I often get to a point where I just want my colony to do its own thing for a bit and step away but don't want to suddenly have a muffalo or raiders pop in and destroy everything. So I'd like there to be an option to have the game pause when alerts pop up. Could be set to red only, red/yellow, or all.
#4
Ideas / Surviving Pawn/Skill Perks
March 05, 2014, 08:34:16 PM
So I recently started playing RimWorld and noticed something felt a bit off when I started being able to fully build up a base that can maintain itself without much trouble, which is, the pawns that got you there barely matter anymore.

I commonly choose a good miner, grower, and social pawn to start. The miner is for the likely case that I'll decide to make an underground base. The grower is for starting up a farm and reeling in tons of food for trade. The social is for easily getting new colonists from raid prisoners.

After the base is built and I have a lot of money/pawns I barely need these guys and couldn't give a fluff if they die 'cause they become replaceable, usually for shooters that can snipe down the raiders that get distracted by my turret emplacements (because that's really all they're good for late game). However I'd like there to be buffs/perks for long surviving pawns, and possibly to balance this, big debuffs for losing them once they've gotten that far.

Now I've already seen a lot of stuff on relationships to form over time so I won't touch on that. Instead I'd like to see small buffs for a pawn who "Knows the colony". This pawn who's been there from the start or survived for a long time, maybe 50~80 days, could get a speed buff for knowing his way around or a loyalty buff for being attached to his home. Then this pawn can become important to keep alive in battle since he's less likely to ditch out when the lights are out and there's dead raiders littering the decimated halls. As well other pawns might lose loyalty when suddenly this pawn who's been doing really well cashes out via raider lead.

I also want to see skill perks for attaining high levels in certain skills. First off, (and I haven't gone through all the suggestion pages but this might already be around) restrictions on low skill characters, buildings/research/crops/weapons/ores can't be built/studied/grown/wielded/mined without proper skill level (Of course I mean this for when the game is expanded with more stuff). Then social characters could gain a large happiness aura, rather than just strong interaction buffs, anyone that can even see this beacon of social greatness gets a little happier. I won't go through every skill but you get the idea.

This all isn't too thought out, just more of a "Hey I'd like to see this!" thing. Also again I didn't read through all of the suggestions so I hope this is at least somewhat new.