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Topics - Kemono

#1
Help / Mediworld Conversion
January 20, 2015, 05:54:52 PM
Hi!

I was wanting to play something fantasy/medieval like LotR but with base building and Rimworld's aesthetic/systems. As such the idea for "Mediworld Conversion" came about.

I need help, there's one thing the tutorials don't look at - how to disable existing assets, it only mentions adding in new assets.

I'd like to remove all guns except bows/thrown, turrets, power armour and power related buildings.

Anyone know how to disable stuff in the game so it doesn't spawn, NPCs don't spawn with it, buildings don't appear in the UI etc?

I plan to remove everything related to sci-fi and then add in stuff related to medieval/fantasy to make the game feel like you're playing a fantasy/medieval one. Mortars become catapults etc.

Also how do you edit current assets, like for example changing the sound the mortar makes when it fires, changing the art, building requirements etc.

I'm new to this but it can't be any harder than modding for L4D2, right?