Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - LZPanzer

#1
General Discussion / eyes seem a little... vulnerable
August 17, 2014, 09:15:57 PM
dont get me wrong i like the new damage system but it seems like the eyes get damaged a lot for such a tiny target. plus as humans who are dependent on sight one would think that a colonist?raider would go to great lengths to save the eyes.

ive heard about the next alpha having peg legs to get amputee colonists moving again but is there any plans fore blind colonists?

maybe the hats could provide a bonus to protecting the eyes.


#2
so after at least six months in game all the grass seems to be gone from the map.

i first became aware of this when i was wondering why my chef wasn't cooking. i didnt have any meat so i go looking for some muffolos to designate as hunt-able. i found them and they were all dead save one i hadnt had a raid in a while (not that they hunt) and i myself didnt order them hunted (forgot, thats why i was out of meat) so after that i noticed that there was no grass anywhere on the map. normal amounts of most of the other plants though (i think) saw bushes cacti and.
#3
Ideas / alternate idea to domestic animal.
April 13, 2014, 07:02:16 PM

while looking at the various crop types and how most of them are inedible/useless. i thought how do we make these things worth planting.

my idea is make the attract/ repel different wild animals

like you muffolo burger? plant a field of dandilions and watch them slowly congregate just out side your colony's walls.

hate boomrats blowing up you solar array plant roses and the thorns will keep them away