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Topics - Elfblood

#1
Or can someone tell me how to disable some kind of messages in game ?

I want to disable the "Visitors coming" Messages, and the "you need Batteries", "you need a grave" Hints.
As I try to dont use Batteries at all, and like to use a crematory instead of graves, I would like to disable this Hints. Everytime my "Undertaker" has corpses to burn, this hint shows up. With Zombiecalypse mod its just ridiculous ^^

Any Help with this is appreciated ;)
#2
Help / Unforbid every Item at Mapstart
March 02, 2015, 04:11:27 AM
Hi Guys.
Every new Colony I start, I have to scroll aroudn the Map. (usual playing the biggest size) and unforbid every item. I like to start with one hauler to get all the stuff together. It takes lots of time to find everything. Now I want a little mod that does this for me ^^

I would write it myself, but have no clue how to get all items on a map, and execute it once a new map is generated.

Any advice from the modders out there ?
#3
Stories / Strange things can happen on Weed(mod)
February 27, 2015, 07:22:05 AM
First time playing around with the Weed mod. Initial setup of my colony was going on, everyone was busy building shelter etc.
As I played with low difficult settings this time, I let things go and left the PC for like 2 minutes. Came back and still everything seemed fine.

37 ingame days later I got a message one of the colonists need rescue. Iam like, whut? where?

So I see one of my guys laying around at the other end of the map, totaly stoned, still some hemp in his hands. As soon as he got up, he rushed to the next pile of leaves and kicked his brain out. Dazled around, status "tripping". I started to wonder where did he get the stuff ? As I didnt grow some. And then I saw 2 dead bodies, far behond rotten, from the "Drug Lord" Faction or something laying around, both had still triple rocket launchers in her hands and lots of leaves around them. Fully equiped in hemp clothes. They dyed of pistolshots..37 days ago. And as I started to check everything I saw 2 of my guys had old, not threated gunshot scars they didnt have before.

I now really puzzled what the F**k happened in this 2 minutes if was afk. Couldnt find any other dead bodies, I had no autoturrets at this time, and the Faction is peaceful to me. Maybe they rushed in an fight between them and others, or they where not pleased with the priceoffer they made...how knows. ;)
#4
So, as Im new to the game, I may have overseen some aspects. (But dont think so)

Loving the game, in short, except one thing. The fighting.

Iam down to only use Turrets for evrything now coz of this strange phenomena.

1. Hunting. If you asign more than 1 colonist to hunting they shot each other by accident every time. Running around like crazy and hitting s**t. But landing accident headshots on their mates straight off.

2. Shooting in general. My shooting skill 12 guy with Sniperrifle cant hit a almost dead hare with 10-20 salves. WTH. If you want to get things done, order him to meele. Seems strange.

3. Crazy Animals. How the Hell can a Squirrel incapaciate my Heavy Assault with Kevlar Protection, Vest and Assault Rifle ? He gots ripped appart in no time, unable do defend himself against a f**king squirrel ? This happens almost every time a wild animal manages to get in meele range. And he gets, coz my guys just dont know how to aim.

4. The Attacks. Every damn Raider with a Pistol can take out my guys with a few shots, but they cant hit him with charge rifles, assaults, snipers etc. in cover behind Sandbags. And dont speak off the charging tribesman with his evil wooden club. Beating the Crap out of my heavy armed soldiers.

So in fact, fighing seems far off somehow. Without turrets, In wouldnt survive the first Month.

So, any advise to this ? Do I something wrong here ?
#5
Think I found a Bug here. Ordered to Install a peace of Art, but then sold it without removing the Job.
On loading the Colonie again later every autosave was corrupt. I loaded up my manual save from earlier and canceled the install job, now it seems to work.