Alpha 11 is here and I wanted to quickly shout it out and share my experiences with the new systems. This colony will also feature the first time I'll impose a challenge on myself. I was going to do more but, what can I say, Tynan's changes gave me a little pause for thought 
This run will be of course be on Cassandra Extreme. I used Randy in A10 but he just fell asleep too often, especially towards the endgame. I ended up sometimes with an hour space in between raids and ended up cutting a LOT of footage out of the videos consequently. I will also of course be going to the newly opened Ice Sheet biome. I did a test run already before the video and while tricky, I don't think it's insurmountable, especially after passing the initial difficulty hump
. And finally my self imposed challenge will be completely random Colonists, I can't scan them for good personality traits and once I recruit someone or have someone join I'm stuck with my decision to recruit them and have to make it work. To do this I will disallow myself from seeing the Character or Needs tabs if they aren't one of my colonists. I will still defer potential colonists if there's major crippling factors on health or an impractically high recruitment threshold on the prisoner tab.
I believe this will prove to make things interesting with me not able to telepathically discern a colonists personality or character and will lead to compelling challenges to overcome on top of Extreme Cassandra and the Ice sheet. I'm sure it will give my usual inordinate-amounts-of-pre-planning and leadership skills a run for their money. Go ahead and visit if you think it might tickle your fancy, we'd love to have ya in the comments discussions
.
https://www.youtube.com/watch?v=de0nGDjVCAs
I don't really feel the need to spam you guys so I'll just leave it at that, see ya'll there!

This run will be of course be on Cassandra Extreme. I used Randy in A10 but he just fell asleep too often, especially towards the endgame. I ended up sometimes with an hour space in between raids and ended up cutting a LOT of footage out of the videos consequently. I will also of course be going to the newly opened Ice Sheet biome. I did a test run already before the video and while tricky, I don't think it's insurmountable, especially after passing the initial difficulty hump
. And finally my self imposed challenge will be completely random Colonists, I can't scan them for good personality traits and once I recruit someone or have someone join I'm stuck with my decision to recruit them and have to make it work. To do this I will disallow myself from seeing the Character or Needs tabs if they aren't one of my colonists. I will still defer potential colonists if there's major crippling factors on health or an impractically high recruitment threshold on the prisoner tab.I believe this will prove to make things interesting with me not able to telepathically discern a colonists personality or character and will lead to compelling challenges to overcome on top of Extreme Cassandra and the Ice sheet. I'm sure it will give my usual inordinate-amounts-of-pre-planning and leadership skills a run for their money. Go ahead and visit if you think it might tickle your fancy, we'd love to have ya in the comments discussions
.https://www.youtube.com/watch?v=de0nGDjVCAs
I don't really feel the need to spam you guys so I'll just leave it at that, see ya'll there!