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Topics - Proximity_Microwave

#1
Help / Unable to override core Def
December 24, 2016, 06:25:00 PM
I am attempting to make furniture craftable from a crafting table, and made this XML block.

Quote
   <ThingDef Name="FurnitureBase" ParentName="BuildingBase" Abstract="True">
      <comps>
         <li>
            <compClass>CompQuality</compClass>
         </li>
      </comps>
      <DesignationCategory>Furniture</DesignationCategory>
      <minifiedDef>MinifiedFurniture</minifiedDef>
      <tradeTags>
         <li>Furniture</li>
      </tradeTags>
      <recipeMaker>
         <workSpeedStat>TailoringSpeed</workSpeedStat>
         <workSkill>Crafting</workSkill>
         <effectWorking>Tailor</effectWorking>
         <soundWorking>Recipe_Tailor</soundWorking>
         <recipeUsers>
            <li>TableFurniture</li>
         </recipeUsers>
<!--              <unfinishedThingDef>UnfinishedApparel</unfinishedThingDef> -->
      </recipeMaker>
   </ThingDef>

If I place this block in my own files it does nothing, but when I replace the section of the core files it's meant to override it works exactly as intended. I can't figure out why it doesn't work in my own file. I would really appreciate if someone could help figure out what I'm doing wrong. Thanks!
#2
Help / Help with weapons and skills
February 03, 2015, 09:41:17 PM
Is it possible to control which skills a weapon uses to determine accuracy? Like could one create a ranged weapon that uses melee calculations or a new skill to determine throwing accuracy for grenades? I was looking through the core files and found ranged and melee skills but couldn't find how they were tied to weapons.
#3
Help / Problem with creating a crafting table
May 07, 2014, 12:07:11 AM
Hi, everyone.

I've started work on a mod for RimWorld and part of the mod involves a crafting table. The problem I'm encountering is with the dimensions. If I make a standard crafting table, 1x3, it works fine, just as I intend. However I would like the table to be 5x5, but I have found that when I attempt to make the first dimension greater than 2, the colonists refuse to interact with the table. I have successfully made the table up to 2x10 without trouble, but if I make it 3x10 they stop interacting with it. I have adjusted the interaction square to an accessible location.

Is this a bug, working as intended, or am I overlooking something? Thank you.