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Topics - KEBW1144

#1
Help / Texture Masks for bodies
April 07, 2024, 03:28:22 PM
Is there any way to utilize texture masks for body textures? Did a search but was not able to come up with anything.
#2
Help / Texture replacement for Meals
March 25, 2022, 09:37:42 PM
I used to have a texture replacement I did myself and was working just fine. With the meal variants and new graphic type, that includes Meat and Vegetarian, I am now getting blank icons in game. It seems to have something to do with Graphic_MealVariants Graphic Class. I followed exactly what Tynan has in his naming and folder structure from the core art download, and doublechecked file types to make sure everything is peachy. Any suggestions?
#3
Help / Brick Walls
September 21, 2018, 01:02:59 PM
I was trying to do a simple texture swap but have not been able to find any reference to the texture Wall_Atlas_Bricks in any of the def files (notepad++ is so nice). Can you still simply swap this file out for a new one? and does anyone know the proper place for the texture file?

Thanks
#4
Ideas / Tunneling Worms
January 12, 2017, 06:57:03 PM
I was reading the infestation thread and had a thought I would like to share. An event for mountain regions where cavern creating worms emerge would tickle my "Tremors" itch.

Various different ideas:
- have them eat through rock and poop out compressed rock, so as not to make them eat away all the rock in the map or something else
- they mainly exist in the underground, you seem to already have a layer underground in the game where deep drillers pull resources from, would be freaking cool if your scanner/deep driller could detect tunnel worms and/or ..... wake them up
- different kinds of worms, harmless ones, special maneating ones, ones you can hunt for rare resources ect.....

Just my 2cents, Cheers!
#5
Ideas / Cleanup of Floors in the UI
January 12, 2017, 06:49:59 PM
Just like you can build walls out of multiple materials and it only takes a single slot, it would be nice to see floors done the same way in the UI. So for example for stone floors you would only have one item listed then when I click on it I get a list of the different types of stone that I have.
#6
Ideas / Visitor Rally Point
April 12, 2015, 08:54:03 AM
I have been enjoying the new release and have noticed that the visitors seem to be congregating right in front of my turrent guns at my base. I have had the problem in the past however it seems to be kind of hit or miss as to where the visitors seem to hang around. Needless to say the poor saps continue to try and catch my turrents spent amunition with their faces much to the detriment of their health. Perhaps the visitors should hangout around any gather points you have set?? Or something else to make sure they stop trying to come between my guns and their targets.

Cheers!