Star Trek: Fall of the Federation
This mod is currently developing for all the Star Trek fans and enthusiasts. It currently adds in Federation uniforms based on the Star Trek Voyager or Deep Space Nine style uniforms. The uniforms are pretty standard jumpsuits that are slightly better then default clothing and they come in a number of colors representing the various departments.
- Red = Command
- Gold = Operations (Engineering/Security/Tactical)
- Blue = Medbay/Science
- Green = No clue.
I've also begun adding in Star Trek style weapons including hand phasers and phaser rifles complete with SFX.
Screenshot taken while using Ultimate Overhaul Modpack.
Screenshot of V0.2 hand phaser weapons firing.
Screenshot of V0.2 phaser rifle weapons.
Screenshot of V0.2 combadge.
Story
Based in the late 2360 the premise of this mod is that the Federation has fallen upon hard times with the war against the Dominion and the Borg not going well. Outstretched and thinned your ship went down on an isolated and desolate planet far away from Federation influences. But you could also be on an extended away mission or establishing a Federation outpost or colony with little Federation support.
Use EdB Prepare Carefully to create your own story.
DOWNLOAD!
V0.03a
V0.03a
Versions
- V0.01 - Initial release. Adds Federation uniforms.
- V0.02 - Phasers! Adds Federation hand phaser weapons from TOS and TNG era and TNG style phaser rifles complete with graphics and SFX. Implemented TNG era combadges that act as accessories. Changed uniforms to be department specific, non-craftable, without quality levels, and not constructed out of any materials (make them consistent and uniform).
- V0.03 - Faction! Implemented the Federation faction which can have colonies, outposts, or maybe a ship in the area to help you out. They currently have two types of personnel (officers and enlisted). This will be expanded later.
Future Plans
Add in a Commsbadge that helps improve social.Add Federation weapons (phaser, phaser rifle, ect.)- Add Federation equipment (tricorder, hypospanner, hypospray)
- I might change the uniforms to specifically be a particular department and offer bonuses. For example, I'd have a Blue Medical Uniform which would help with medicine and science. Please give feedback on this idea.
- Change uniforms to be static textures with pre-defined colors.
- Add in TNG and TOS style uniforms.
Add a Federation faction(higher tech, nice, good traders).- Transporters?
- Aliens.
Trivia
- SFX must be monotone (and .wav) in order to work.
- I changed uniforms to non-craftable so the different crafting materials wouldn't mess up the appearance and stats.
- Best way to experience this mod is to spawn the necessary items via godmode or use Prepare Carefully to acquire them as they shouldn't be buildable or tradeable.
If anyone would like to help develop this mod, please contact me via PM.
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