It would not only be very nice, but actually necessary, to have the ability to restrict the types of food your animal trainers use for training the pets.
Many (if not most) players separate the food for their colonists and the food for their pets (by making special food for pets (like hay of kibble) available and restricting the anmals from entering the fridge.
Having an animal trainer give human food to the pets can wreak havoc on those plans.
I currently have a good example in my current game:
My 3 dogs have huge amounts of Kibble available (made with hay and human meat gained from the corpses of invaders).
Well, at one point I gave the order that one of my dogs should receive training in hauling.
Afterwards I wondered why the vegetable stores in my fridge drained at a higher rate than usual.
Well, it turned out that my animal trainer used the vegetables from the fridge to reward the dog ... and not the masses of Hay or Kibble I had in store
Being able to restrict the food used for training wuld be very helpful in order to prevent this
Many (if not most) players separate the food for their colonists and the food for their pets (by making special food for pets (like hay of kibble) available and restricting the anmals from entering the fridge.
Having an animal trainer give human food to the pets can wreak havoc on those plans.
I currently have a good example in my current game:
My 3 dogs have huge amounts of Kibble available (made with hay and human meat gained from the corpses of invaders).
Well, at one point I gave the order that one of my dogs should receive training in hauling.
Afterwards I wondered why the vegetable stores in my fridge drained at a higher rate than usual.
Well, it turned out that my animal trainer used the vegetables from the fridge to reward the dog ... and not the masses of Hay or Kibble I had in store
Being able to restrict the food used for training wuld be very helpful in order to prevent this