Hello modders
I have come to ask a simple question, how does one makes an item, say a wearable, a hat for example, that has an added trait of lowering the pawn's ranged cooldown? i managed to find the proper command for .xml thanks to a bit of mod diving. It's
I couldn't find any documentation on what I could use to set a modifier to ranged cooldown.
I have come to ask a simple question, how does one makes an item, say a wearable, a hat for example, that has an added trait of lowering the pawn's ranged cooldown? i managed to find the proper command for .xml thanks to a bit of mod diving. It's
Code Select
<equippedStatOffsets>
<AimingDelayFactor>-0.05</AimingDelayFactor>
</equippedStatOffsets>
I couldn't find any documentation on what I could use to set a modifier to ranged cooldown.