Purely out of curiosity, I wanted to try and mod the mace to have a small stun effect on hit. I think I'm on the right track, but before I actually break something I wanted to check with anyone who knew.
I've taken this from the bear paw attack code found in the Core. Can I just paste this after MeleeWeaponCooldown in the statBases or do I have to do something else?
Code Select
<surpriseAttack>
<extraMeleeDamages>
<li>
<def>Stun</def>
<amount>21</amount>
</li>
</extraMeleeDamages>
</surpriseAttack>
I've taken this from the bear paw attack code found in the Core. Can I just paste this after MeleeWeaponCooldown in the statBases or do I have to do something else?