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Topics - brucethemoose

#1
General Discussion / Guesthouse of doom (bug?)
October 03, 2016, 08:29:48 PM
So I got notifications about a bunch of my colony's visitors dying, and wondered what was up.



Turns out I inadvertently made a brutally efficient gas chamber for my guests. Room temperature was 160F+ when I finally noticed and opened the vent.


Not sure if this is a bug, exploit (shouldn't AI avoid sleeping in a 160F room?), or good old fashioned Rimworld pragmatism, but nevertheless it's amazing.




Maybe I should make it a prison instead...
#2


To reproduce:

Have a melee raider chase a colonist within conversation distance.



I apologize in advance, this is the worst bug report ever because

A: The interaction happened in a modded game (though I'm fairly certain the mods I use don't touch this mechanic).

B: I don't have a recent save before this raid happened, so uploading the current save would be useless.



But I figured reporting it was better than nothing... and it's just too funny to ignore.