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Topics - Spectreofoz

#1
Bugs / Mad Animal Asleep
July 28, 2016, 11:02:45 PM
A14-1241
No Mods

When I get Mad Animal Event the Animal in question is asleep when it wakes up its not mad.

This happens a large percentage of the time for me

In the passed versions this rate of sleeping animal to awake relating to the Event was rare.

#2
Ideas / Upgrade Forum site
May 26, 2016, 08:35:07 PM
This forum site drives me abit nuts!!

any chance of getting a +/- "like" for comments
and also Sub threads for posted comments

Don't Envy you guys trolling through all the post of suggestion/bugs and what not to find what you need.

#3
Bugs / Selected Map type not generated
May 09, 2016, 08:28:22 AM

Several time Ive tryed to generate a new map for colony , IE : Rainforest + Mountians  or Temprate + Mountians
but on game starting I got Arid + Small hills or Desert + Small Hills.

This has happen on both Random Maps and selected map Positions
Rock types also change atleast 1 of the map because it had Slate and I dont do Slate filled Maps  ;D

#4
Bugs / Prison zone Bug
May 09, 2016, 08:16:27 AM

Overflow food Items from Food zone that land or place in prison zone cant be moved unless Cooks use it in cooking or prisoners eat it.
Food Items are not forbiden

Sorry did have screen shot of this but cant find it  >:( .

Food zone and prison was seperated by 2 squares thick wall and no doors joining them , Shared only 1 wall
#5
Bugs / Wild Animals Stacking on each other
May 09, 2016, 08:04:59 AM

While looking for hunting targets ( Wild Animals ) I come across several groups of animals stack and moving as one IE : 6 Muffilos
after more searching I found several groups of different amount with diferent Animals  IE; Alpacs, Elephants ect
2 groups had both Muffilos and Elephants stack moving and eating as one

Not dispirsing after spawning?
#6
General Discussion / Hualing
September 03, 2015, 08:45:08 PM
Hualing seem to be different from a11 to a12.
IE . A11 dead people and aniamals are moved first over items no matter where they are . Barring restriction.
A12 . Closest I tem get hauled no prority over what the items are unless hualer is running athe crematorium.
Played with stockpile settings foesnt seem to help. Idea?

Fyi . Thumbs up for hualing animals (if you get them).