I would like to request that a change is made to how pawns interact with storage mechanisms. Currently only one pawn is allowed to interact with an item at a time, I've read that this is to stop 2 pawns trying to use the same object. This makes sense for say items of armor, clothing or joy objects, but greatly limits the effectiveness of storage mods, it frankly cripples the ability of these mods to do what their creators intended.
I'll highlight a couple of posts. Here is one from the superb mechanical defense mod, which uses a stockpile system called The Deep Storage Unit, where you can store multiple stacks of resources on a 2x1 block. https://ludeon.com/forums/index.php?topic=7380.msg174486#msg174486
And here is a post on the equally great A2B conveyor belt mod, which uses a 1x1 loader to collect items which are them moved along a conveyor belt to be dropped off wherever https://ludeon.com/forums/index.php?topic=10644.msg172841#msg172841
It would be far better if these mods were able to have multiple pawns interact with them at the same time. In the A2B instance, because a pawn has reserved the loader to drop goods on to, other pawns will then ignore the loader and manually take goods to a stockpile, potentially a long distance away, this is less than ideal, and to be frank, totally scuppers the usefulness of these great mods.
I use both mods and constantly see this behavior. Currently I have Deep Storage Units in my base and concrete being produced some distance away from stone chunks. The concrete is getting produced quite quickly, but because only 1 pawn can haul to the storage unit at a time, I have a large backlog of concrete not where I want it - whilst I have 14 hauling bots standing about idle waiting for the Deep Storage Unit to be released from use.
I understand the importance of 1 pawn 1 item, and how it stops potential problems arising. But when it comes to storage mechanism and mods that use them could we have alterations made to allow more than one pawn to interact with those objects at a time please?
I would also like a feature to be able to specify 'stockpile radius' In the same way that a stone cutting or cooking bench can have a radius - within which pawns will look for the items they need. The reason for this is an addition to mods like A2B, so the loader component could have a radius set, thereby allowing or forcing pawns to use a specific loader in a large crop field.
I'll highlight a couple of posts. Here is one from the superb mechanical defense mod, which uses a stockpile system called The Deep Storage Unit, where you can store multiple stacks of resources on a 2x1 block. https://ludeon.com/forums/index.php?topic=7380.msg174486#msg174486
And here is a post on the equally great A2B conveyor belt mod, which uses a 1x1 loader to collect items which are them moved along a conveyor belt to be dropped off wherever https://ludeon.com/forums/index.php?topic=10644.msg172841#msg172841
It would be far better if these mods were able to have multiple pawns interact with them at the same time. In the A2B instance, because a pawn has reserved the loader to drop goods on to, other pawns will then ignore the loader and manually take goods to a stockpile, potentially a long distance away, this is less than ideal, and to be frank, totally scuppers the usefulness of these great mods.
I use both mods and constantly see this behavior. Currently I have Deep Storage Units in my base and concrete being produced some distance away from stone chunks. The concrete is getting produced quite quickly, but because only 1 pawn can haul to the storage unit at a time, I have a large backlog of concrete not where I want it - whilst I have 14 hauling bots standing about idle waiting for the Deep Storage Unit to be released from use.
I understand the importance of 1 pawn 1 item, and how it stops potential problems arising. But when it comes to storage mechanism and mods that use them could we have alterations made to allow more than one pawn to interact with those objects at a time please?
I would also like a feature to be able to specify 'stockpile radius' In the same way that a stone cutting or cooking bench can have a radius - within which pawns will look for the items they need. The reason for this is an addition to mods like A2B, so the loader component could have a radius set, thereby allowing or forcing pawns to use a specific loader in a large crop field.