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Topics - Khall

#1
Bugs / [A14] Art descriptions use same date
July 17, 2016, 06:45:11 PM
All art descriptions that depict events use the 6th of winter, 5499.
#2
Ideas / Unknown Artifacts
March 13, 2016, 03:21:54 PM
Rare unidentified objects found in hidden rooms or escape pods. Requires a pawn to take it back to a research bench to research it. When the object is fully researched it can be activated on the bench (or maybe just being automatically activated is better, not sure). Research speed and outcome is influenced by the research skill. Several outcomes could happen:

Examples:
- Could turn into a neurotrainer, psychic lance etc.
- Causes the activator to go berserk
- Causes a psychic wave event (good or bad)
- Spawns a scyther (or several) which wakes up after a few seconds
- Identified as a high value, but otherwise useless, object
- Infects some pawns with a disease
- Small incendiary explosion
- Emits an EMP, shutting down power temporarily (not as long as a solar flare)
- Gives temporarily buffed stats to the activator.

Just some quick examples. There's a lot of potential for different outcomes. But it would give the research skill some more usefulness, and generate some more risks that couldn't be countered by a killbox.