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Topics - Dodging Rain

#1
Ideas / Default Workshop bill options
November 30, 2015, 02:45:29 AM
Right now we can't have what the default setting for any new workshops bills that are produced and I personally want my workshop to produce bills to drop their product on the ground and not pick up resources from 999 tiles away so I wish to request an option to toggle the default settings for any incoming task produce which would reduce the micromanagement for creating an efficient flow of resources.
#2
General Discussion / Question on raid points
November 22, 2015, 05:01:26 PM
What formula or variable determines on the number of points (strength) of raids that the storyteller sends to you?  Is it within one of the XML files or hard coded?

I just need to know in reference so I know how to minimize their strength while properly progressing mine as I am a player that tends towards base building but adjusting the difficulty feels a bit like a cop out.
#3
So one of the newer mods require me to start a new game and I decided to have everyone build a ship and take off.  But before I discard the game as done, I need to tweak my next base a bit so it can be more fluid and/or efficient.




Note that I have a whole square grid to the left completely used since I was originally intending that to be my new crew quarters and replace the area where it was with relocated production, testing area for mechanics, and a better hospital and prison. 

Any suggestion on tweaking this?