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Topics - Protokohl

#1
Bugs / A16, CTD, no mods (log file linked)
December 23, 2016, 09:16:05 AM
As above, just a random CTD. No idea why. No mods. Thought I'd report it as a potential issues.

http://pastebin.com/bwb84CXF
#2
Unless something has changed you don't get anything for rescuing a crash landed pawn, in fact I have seen many youtubers, my friends and even myself just leave the bad stat pawns out to die. What I propose is a "I feel good I helped someone" type buff if you resuce them, this may prevent leaving them out to die and would add more realism. You cannot read someone's mind IRL and see if they're any good to you, while you can in this and it should stay like this, adding a buff to entice someone to rescue people and act like normal humans.

Though I am not suggesting to remove capture, you'll still capture the good pawns but now a reason to rescue bad pawns.

Thoughts?

Proto.
#3
As stated in the the title. I have animal corpses rotting from toxic fallout and people are unhappy, I alos have a tonne of skeletons everywhere, I want to put them in a stockpile in an area rarely used. So I set up the stockpile set it too accept animals corpses I then select my colonist and right-click on the animal corpse I have eat it or there is no grave configured to store animals corpses. What gives? What am I doing wrong?

Thnx